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cl3's team

8

64 kills · 5 players

de_inferno · 36 min

21 rounds · 2026-04-20

South America 5V5 Queue

Winner · HANAIfps's team

13

88 kills · 5 players

Top fragger

d4rkzGFX

24 kills

Top impact

d4rkzGFX

118 ADR

Util damage

d4rkzGFX

275 HP

Weak spots this match

vs lifetime baseline
  • joaovitor075

    K/D 0.56 (avg 1.11)

    -50%
  • joaovitor075

    ADR 63 (avg 83)

    -23%
  • joaovitor075

    HS % 33% (avg 40%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

cl3's team

5 · 3

-tt-

L84

18/16/5 · 2019 dmg

ADR

96

HS%

44

K/D

1.12

Entry 1/0Multi 3Util 60Pistol 5

cl3

L71

15/17/1 · 1487 dmg

ADR

71

HS%

60

K/D

0.88

Entry 2/0Util 69Pistol 3

Joaozln

L71

14/19/1 · 1507 dmg

ADR

72

HS%

43

K/D

0.74

Entry 2/0AWP 4Pistol 2

sYAD

L41

11/17/6 · 1406 dmg

ADR

67

HS%

27

K/D

0.65

Entry 1/0Multi 1Util 29Pistol 1

LeevisC

L71

6/19/2 · 1024 dmg

ADR

49

HS%

67

K/D

0.32

Entry 2/0Util 5AWP 1Pistol 3

HANAIfps's team

7 · 6

d4rkzGFX

L94

24/13/5 · 2487 dmg

ADR

118

HS%

62

K/D

1.85

Entry 4/0Multi 4Util 275AWP 5Pistol 4

Head_Hunter9

L63

21/12/6 · 1920 dmg

ADR

91

HS%

48

K/D

1.75

Entry 3/0Multi 2Util 249Pistol 4

LuKiiinhaS

L44

19/10/9 · 1651 dmg

ADR

79

HS%

42

K/D

1.90

Entry 1/0Multi 2Util 267Pistol 4

HANAIfps

L82

15/13/6 · 1899 dmg

ADR

90

HS%

67

K/D

1.15

Entry 1/0Multi 2Util 39Pistol 1
K/D -13%HS % +60%

joaovitor075

L7

9/16/7 · 1330 dmg

ADR

63

HS%

33

K/D

0.56

Entry 4/0Util 100AWP 6
K/D -50%ADR -23%

Half-by-half

First half

5 · 7

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.