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Winner · swr's team

13

69 kills · 5 players

de_anubis · 27 min

18 rounds · 2026-05-17

Oceania 5v5 Queue

WGG6666's team

5

48 kills · 5 players

Top fragger

swr

21 kills

Top impact

swr

121 ADR

Util damage

chud-_-

148 HP

Weak spots this match

vs lifetime baseline
  • Ana_Aryani

    HS % 20% (avg 48%)

    -58%
  • Ana_Aryani

    K/D 0.50 (avg 0.86)

    -42%
  • Remo888

    K/D 0.57 (avg 0.93)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

swr's team

8 · 5

swr

L85

21/9/4 · 2179 dmg

ADR

121

HS%

62

K/D

2.33

Entry 2/0Multi 4Util 56AWP 1Pistol 4

chud-_-

L72

17/10/2 · 1657 dmg

ADR

92

HS%

53

K/D

1.70

Entry 4/0Multi 1Util 148Pistol 4

Murrly

L72

14/11/4 · 1636 dmg

ADR

91

HS%

57

K/D

1.27

Entry 2/0Util 1Pistol 5

Se3ker

L94

12/8/4 · 1459 dmg

ADR

81

HS%

67

K/D

1.50

Entry 2/0Multi 1Util 69Pistol 5

Ana_Aryani

L3

5/10/6 · 828 dmg

ADR

46

HS%

20

K/D

0.50

Util 83AWP 2
HS % -58%K/D -42%

WGG6666's team

4 · 1

ZGG8888

L81

15/13/3 · 1450 dmg

ADR

81

HS%

40

K/D

1.15

Entry 1/0Multi 1Util 6AWP 1Pistol 3

U2526275

L61

10/13/3 · 1352 dmg

ADR

75

HS%

50

K/D

0.77

Entry 3/0Multi 1Util 127Pistol 1

DryPush

L92

9/15/4 · 1088 dmg

ADR

60

HS%

11

K/D

0.60

Entry 1/0Multi 2Util 69

Remo888

L41

8/14/3 · 1203 dmg

ADR

67

HS%

50

K/D

0.57

Util 100Pistol 2
K/D -39%HS % +43%

WGG6666

L8

6/15/5 · 1045 dmg

ADR

58

HS%

50

K/D

0.40

Entry 3/0Util 107AWP 1Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.