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Winner · JaysonTodd's team

13

73 kills · 5 players

de_inferno · 30 min

18 rounds · 2026-06-07

North America 5V5 Queue

Tokikeef's team

5

50 kills · 5 players

Top fragger

Clover_

21 kills

Top impact

Clover_

111 ADR

Util damage

lacroixlover

199 HP

Weak spots this match

vs lifetime baseline
  • JaysonTodd

    K/D 0.57 (avg 1.10)

    -48%
  • JaysonTodd

    ADR 53 (avg 82)

    -35%
  • Tokikeef

    HS % 31% (avg 41%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JaysonTodd's team

7 · 6

Clover_

4

21/9/2 · 2003 dmg

ADR

111

HS%

52

K/D

2.33

Entry 2/0Multi 4Util 6Pistol 3

Daaage

L102

17/8/5 · 1695 dmg

ADR

94

HS%

59

K/D

2.12

Entry 1/0Multi 2Util 35Pistol 1

Adolbo

L103

15/10/4 · 1571 dmg

ADR

87

HS%

53

K/D

1.50

Entry 1/0Util 80Pistol 2

lacroixlover

L81

12/10/3 · 1253 dmg

ADR

70

HS%

58

K/D

1.20

Entry 1/0Util 199Pistol 2

JaysonTodd

3

8/14/5 · 953 dmg

ADR

53

HS%

75

K/D

0.57

Entry 3/0Util 122Pistol 3
K/D -48%ADR -35%HS % +79%

Tokikeef's team

5 · 0

Tokikeef

L91

13/14/3 · 1261 dmg

ADR

70

HS%

31

K/D

0.93

Entry 2/0Multi 1Util 184Pistol 2
HS % -24%

curpy

L101

12/15/0 · 1202 dmg

ADR

67

HS%

67

K/D

0.80

Entry 4/0Multi 1Util 31AWP 5Pistol 2

_Bodo

L10

9/14/2 · 1009 dmg

ADR

56

HS%

22

K/D

0.64

Entry 1/0Util 98AWP 2Pistol 1

F1y_

L82

9/16/5 · 1263 dmg

ADR

70

HS%

44

K/D

0.56

Entry 2/0Util 2Pistol 3

Mr_Clean420

L91

7/14/5 · 1118 dmg

ADR

62

HS%

29

K/D

0.50

Entry 1/0Multi 1Util 49Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.