Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Winner · -h1shima's team

1

89 kills · 5 players

de_anubis · 43 min

1 rounds · 2024-06-06

COMPETITIVE 5v5

elitedWF's team

0

83 kills · 5 players

Top fragger

tat-_-

24 kills

Top impact

tat-_-

0 ADR

Util damage

tat-_-

0 HP

Weak spots this match

vs lifetime baseline
  • -h1shima

    ADR 0 (avg 74)

    -100%
  • L1nes

    ADR 0 (avg 83)

    -100%
  • -h1shima

    HS % 25% (avg 43%)

    -42%
  • L1nes

    K/D 0.89 (avg 1.43)

    -38%
  • -h1shima

    K/D 0.84 (avg 1.02)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-h1shima's team

4 · 9

tat-_-

L65

24/18/7 · 0 dmg

ADR

0

HS%

29

K/D

1.33

Multi 1

KIKOJI

L52

21/14/7 · 0 dmg

ADR

0

HS%

57

K/D

1.50

Multi 2

Kama116

L52

18/17/11 · 0 dmg

ADR

0

HS%

33

K/D

1.06

-h1shima

L43

16/19/6 · 0 dmg

ADR

0

HS%

25

K/D

0.84

Multi 1
ADR -100%HS % -42%

Tort21

L51

10/15/5 · 0 dmg

ADR

0

HS%

10

K/D

0.67

Multi 1

elitedWF's team

8 · 3

elitedWF

L54

21/18/3 · 0 dmg

ADR

0

HS%

52

K/D

1.17

Multi 1

L1nes

L51

17/19/7 · 0 dmg

ADR

0

HS%

65

K/D

0.89

ADR -100%K/D -38%HS % +16%

Arcq

L54

16/20/6 · 0 dmg

ADR

0

HS%

69

K/D

0.80

Multi 1

Tank4r

L5

15/16/6 · 0 dmg

ADR

0

HS%

47

K/D

0.94

unsk1ll1

L42

14/16/3 · 0 dmg

ADR

0

HS%

29

K/D

0.88

Multi 1

Half-by-half

First half

4 · 8

Second half

9 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.