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RRRUN0's team

14

104 kills · 5 players

de_dust2 · 52 min

30 rounds · 2026-05-29

Europe 5v5 Queue

Winner · getkorz's team

16

99 kills · 5 players

Top fragger

getkorz

28 kills

Top impact

londonrain99

104 ADR

Util damage

getkorz

242 HP

Weak spots this match

vs lifetime baseline
  • zgurik

    K/D 0.55 (avg 1.08)

    -49%
  • zgurik

    ADR 55 (avg 78)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RRRUN0's team

6 · 6 · OT 2

-vod1la-

L105

27/17/4 · 2743 dmg

ADR

91

HS%

22

K/D

1.59

Entry 5/0Multi 3Util 111AWP 8Pistol 2

gaksaa

L103

25/20/6 · 2517 dmg

ADR

84

HS%

48

K/D

1.25

Entry 2/0Multi 4Util 149AWP 5Pistol 6
K/D +9%

RRRUN0

L102

20/21/1 · 2211 dmg

ADR

74

HS%

45

K/D

0.95

Entry 7/0Multi 1Util 3AWP 16Pistol 3

YusF

L103

20/19/8 · 2518 dmg

ADR

84

HS%

55

K/D

1.05

Util 166Pistol 4

zgurik

L101

12/22/5 · 1657 dmg

ADR

55

HS%

58

K/D

0.55

Entry 3/0Util 240Pistol 2
K/D -49%ADR -29%HS % +32%

getkorz's team

6 · 6 · OT 4

getkorz

L107

28/20/5 · 2612 dmg

ADR

87

HS%

36

K/D

1.40

Entry 3/0Multi 5Util 242AWP 11Pistol 5

londonrain99

L105

28/23/8 · 3126 dmg

ADR

104

HS%

54

K/D

1.22

Entry 3/0Multi 2Util 123AWP 2Pistol 5

--mimik--

L101

16/22/1 · 1740 dmg

ADR

58

HS%

31

K/D

0.73

Entry 5/0Multi 1Util 37AWP 10Pistol 1

fesh1ar16

L10

14/20/11 · 2056 dmg

ADR

69

HS%

64

K/D

0.70

Entry 2/0Util 122AWP 1Pistol 2

RA3_DVA

L103

13/20/1 · 1591 dmg

ADR

53

HS%

46

K/D

0.65

Multi 1Util 8AWP 2Pistol 1

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.