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Winner · x5-peek's team

13

80 kills · 5 players

de_dust2 · 37 min

19 rounds · 2026-05-26

Europe 5v5 Queue

GypsyRoLex's team

6

51 kills · 5 players

Top fragger

emrekayan

23 kills

Top impact

kO-K0

119 ADR

Util damage

KitsuneMIJ

99 HP

Weak spots this match

vs lifetime baseline
  • HellooO

    K/D 0.58 (avg 0.94)

    -38%
  • HellooO

    ADR 51 (avg 70)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

x5-peek's team

10 · 3

emrekayan

L23

23/12/4 · 2082 dmg

ADR

110

HS%

35

K/D

1.92

Entry 3/0Multi 3Util 16AWP 7

kO-K0

L46

20/10/12 · 2252 dmg

ADR

119

HS%

70

K/D

2.00

Entry 1/0Multi 2Util 32Pistol 2

x5-peek

L63

19/10/8 · 1963 dmg

ADR

103

HS%

74

K/D

1.90

Entry 5/0Multi 1AWP 1Pistol 2

hopppidik

L31

11/8/4 · 1048 dmg

ADR

55

HS%

27

K/D

1.38

Multi 1Util 67Pistol 1

HellooO

L3

7/12/3 · 965 dmg

ADR

51

HS%

57

K/D

0.58

Entry 3/0Util 48AWP 1Pistol 1
K/D -38%ADR -27%HS % +39%

GypsyRoLex's team

2 · 4

N1comaster

L42

13/16/4 · 1358 dmg

ADR

72

HS%

38

K/D

0.81

Entry 1/0Multi 1Util 15AWP 4

Sapprun

L32

11/17/4 · 1179 dmg

ADR

62

HS%

36

K/D

0.65

Entry 1/0Util 35

GypsyRoLex

L2

9/17/4 · 1259 dmg

ADR

66

HS%

33

K/D

0.53

Entry 1/0Util 49AWP 1Pistol 1

JustMYK3

L32

9/16/3 · 1295 dmg

ADR

68

HS%

67

K/D

0.56

Entry 3/0Multi 1Util 60AWP 1Pistol 5

KitsuneMIJ

9/16/6 · 1147 dmg

ADR

60

HS%

78

K/D

0.56

Entry 1/0Util 99AWP 2Pistol 4

Half-by-half

First half

10 · 2

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.