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Winner · K0P0BA's team

13

84 kills · 5 players

de_mirage · 34 min

22 rounds · 2026-06-07

Europe 5v5 Queue

despaund52's team

9

67 kills · 5 players

Top fragger

K0P0BA

32 kills

Top impact

K0P0BA

148 ADR

Util damage

Perc1valll

184 HP

Weak spots this match

vs lifetime baseline
  • C1azby

    HS % 37% (avg 55%)

    -33%
  • K0P0BA

    HS % 38% (avg 50%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

K0P0BA's team

9 · 4

K0P0BA

L104

32/13/3 · 3259 dmg

ADR

148

HS%

38

K/D

2.46

Entry 7/0Multi 4Util 6AWP 13Pistol 3
HS % -24%K/D +88%ADR +51%

C1azby

L104

19/12/1 · 1809 dmg

ADR

82

HS%

37

K/D

1.58

Multi 1Util 20Pistol 4
HS % -33%K/D +27%

CTECHyalllKA

L102

14/12/4 · 1224 dmg

ADR

56

HS%

71

K/D

1.17

Entry 1/0Util 157Pistol 1

fedosya1

L102

10/12/13 · 1490 dmg

ADR

68

HS%

60

K/D

0.83

Util 41Pistol 3

heedjy

L101

9/18/1 · 946 dmg

ADR

43

HS%

44

K/D

0.50

Entry 4/0Util 8Pistol 2

despaund52's team

3 · 6

oksiskill

L102

17/18/6 · 1965 dmg

ADR

89

HS%

35

K/D

0.94

Entry 1/0Util 56Pistol 2

despaund52

L103

17/16/5 · 1811 dmg

ADR

82

HS%

41

K/D

1.06

Entry 4/0Multi 1Util 21AWP 5Pistol 3

4750-dollars

L102

16/16/2 · 1627 dmg

ADR

74

HS%

38

K/D

1.00

Entry 3/0Multi 1Util 13AWP 6Pistol 2

fezz3r

L101

10/18/12 · 1665 dmg

ADR

76

HS%

60

K/D

0.56

Entry 2/0Multi 1Util 167Pistol 4

Perc1valll

L101

7/16/1 · 810 dmg

ADR

37

HS%

57

K/D

0.44

Util 184AWP 1

Half-by-half

First half

9 · 3

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.