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ELIASXLII's team

11

85 kills · 5 players

de_ancient · 35 min

24 rounds · 2026-05-30

Europe 5v5 Queue

Winner · Famlikus's team

13

86 kills · 5 players

Top fragger

Darkbye

24 kills

Top impact

PARLENT

106 ADR

Util damage

Darkbye

251 HP

Weak spots this match

vs lifetime baseline
  • Famlikus

    ADR 47 (avg 89)

    -47%
  • Famlikus

    K/D 0.68 (avg 1.13)

    -40%
  • De11sin

    HS % 26% (avg 41%)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ELIASXLII's team

6 · 5

Darkbye

L104

24/18/8 · 2483 dmg

ADR

104

HS%

29

K/D

1.33

Entry 5/0Multi 1Util 251

De11sin

L6

19/16/3 · 1950 dmg

ADR

81

HS%

26

K/D

1.19

Entry 1/0Multi 1Util 158Pistol 2
HS % -37%K/D +45%ADR +34%

gouku

L103

17/17/3 · 1722 dmg

ADR

72

HS%

41

K/D

1.00

Entry 1/0Multi 1Util 60AWP 2Pistol 2

-Smail122

L104

16/17/6 · 1833 dmg

ADR

76

HS%

44

K/D

0.94

Entry 1/0Util 139Pistol 1

ELIASXLII

L10

9/18/7 · 1514 dmg

ADR

63

HS%

44

K/D

0.50

Entry 3/0Util 200

Famlikus's team

6 · 7

Karas34rus

L104

22/18/3 · 2368 dmg

ADR

99

HS%

77

K/D

1.22

Entry 6/0Multi 1Util 225Pistol 3

PARLENT

L104

22/15/9 · 2543 dmg

ADR

106

HS%

45

K/D

1.47

Entry 2/0Multi 3Util 76Pistol 5

Blackzens

L32

18/16/3 · 1844 dmg

ADR

77

HS%

61

K/D

1.12

Entry 2/0Multi 2Util 47AWP 2Pistol 1

Famlikus

L101

13/19/6 · 1128 dmg

ADR

47

HS%

62

K/D

0.68

Entry 3/0Multi 1Util 120Pistol 3
ADR -47%K/D -40%HS % +9%

-qwwweeeqqq-

2

11/17/6 · 1418 dmg

ADR

59

HS%

36

K/D

0.65

Multi 1Util 86Pistol 1

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.