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Winner · Nestor540's team

13

79 kills · 5 players

de_dust2 · 39 min

21 rounds · 2026-04-09

Europe 5v5 Queue

dinzki's team

8

68 kills · 5 players

Top fragger

Nestor540

21 kills

Top impact

Nestor540

106 ADR

Util damage

-TheRipper

133 HP

Weak spots this match

vs lifetime baseline
  • b4cktape999

    HS % 40% (avg 48%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Nestor540's team

9 · 4

Nestor540

L102

21/14/3 · 2232 dmg

ADR

106

HS%

43

K/D

1.50

Entry 4/0Multi 2Util 46AWP 9Pistol 5

Ke3nzei

L102

19/13/4 · 1961 dmg

ADR

93

HS%

42

K/D

1.46

Entry 4/0Multi 2Util 64Pistol 3

b4cktape999

L103

15/14/3 · 1695 dmg

ADR

81

HS%

40

K/D

1.07

Entry 2/0Multi 2Util 21AWP 4
HS % -17%

reniferek123

L103

12/13/3 · 1341 dmg

ADR

64

HS%

67

K/D

0.92

Entry 2/0Multi 2Util 57AWP 2Pistol 3

-TheRipper

L103

12/14/4 · 1255 dmg

ADR

60

HS%

75

K/D

0.86

Entry 1/0Util 133

dinzki's team

3 · 5

dinzki

L102

17/17/5 · 1922 dmg

ADR

92

HS%

29

K/D

1.00

Entry 2/0Multi 2Util 3AWP 5Pistol 4

-Razzi-

L102

15/15/4 · 1530 dmg

ADR

73

HS%

40

K/D

1.00

Entry 1/0Multi 3Util 52AWP 5Pistol 1

-Marnov-

L102

14/15/6 · 1489 dmg

ADR

71

HS%

57

K/D

0.93

Entry 3/0Multi 2Util 44AWP 2Pistol 7

Dmise

L101

11/16/5 · 1255 dmg

ADR

60

HS%

27

K/D

0.69

Entry 1/0Multi 1Util 4Pistol 2

JULLENBUCKEN

L91

11/16/2 · 1311 dmg

ADR

62

HS%

45

K/D

0.69

Entry 1/0Util 36

Half-by-half

First half

9 · 3

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.