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rEx-'s team

7

65 kills · 5 players

de_cache · 38 min

20 rounds · 2026-05-30

Europe 5v5 Queue

Winner · vittumake's team

13

77 kills · 5 players

Top fragger

torpex

21 kills

Top impact

vittumake

108 ADR

Util damage

vittumake

257 HP

Weak spots this match

vs lifetime baseline
  • rEx-

    K/D 0.53 (avg 1.42)

    -63%
  • rEx-

    ADR 61 (avg 88)

    -31%
  • rEx-

    HS % 38% (avg 50%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

rEx-'s team

5 · 2

torpex

L101

21/16/2 · 1881 dmg

ADR

94

HS%

62

K/D

1.31

Entry 1/0Multi 3Util 57Pistol 1
HS % +29%

n0n300

L91

15/17/3 · 1502 dmg

ADR

75

HS%

53

K/D

0.88

Entry 1/0Multi 2Pistol 3

HENRYt-

L103

13/15/6 · 1627 dmg

ADR

81

HS%

46

K/D

0.87

Entry 3/0Multi 2Util 159AWP 2Pistol 3

rEx-

L10

8/15/5 · 1215 dmg

ADR

61

HS%

38

K/D

0.53

Entry 1/0Util 133Pistol 2
K/D -63%ADR -31%

dan1--

L102

8/14/1 · 1109 dmg

ADR

55

HS%

62

K/D

0.57

Entry 1/0Multi 1Util 14Pistol 3

vittumake's team

7 · 6

vittumake

L102

18/14/8 · 2168 dmg

ADR

108

HS%

39

K/D

1.29

Entry 4/0Multi 2Util 257Pistol 5

membu

L103

17/9/3 · 1340 dmg

ADR

67

HS%

29

K/D

1.89

Entry 2/0Multi 2Util 18AWP 8

winsku

L103

16/13/8 · 1778 dmg

ADR

89

HS%

44

K/D

1.23

Entry 2/0Multi 1Util 248Pistol 5

vainoNd

L102

14/12/4 · 1600 dmg

ADR

80

HS%

43

K/D

1.17

Entry 2/0Multi 1Util 102Pistol 1

Rapak

L103

12/17/5 · 1408 dmg

ADR

70

HS%

50

K/D

0.71

Entry 3/0Multi 1Util 165Pistol 1

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.