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Jonah2804's team

3

51 kills · 5 players

de_mirage · 26 min

16 rounds · 2026-06-04

Europe 5v5 Queue

Winner · oramond_peek

13

74 kills · 5 players

Top fragger

Alaster

24 kills

Top impact

Alaster

122 ADR

Util damage

herbata

185 HP

Weak spots this match

vs lifetime baseline
  • Jonah2804

    K/D 0.38 (avg 1.19)

    -68%
  • Jonah2804

    ADR 59 (avg 78)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Jonah2804's team

2 · 1

NiftyJ

L101

15/13/5 · 1527 dmg

ADR

95

HS%

53

K/D

1.15

Multi 1Pistol 3
K/D -9%ADR +15%HS % +13%

Moe220798

L10

12/16/4 · 1338 dmg

ADR

84

HS%

58

K/D

0.75

Entry 2/0AWP 2Pistol 5

Jmn

L101

10/15/5 · 1157 dmg

ADR

72

HS%

10

K/D

0.67

Entry 2/0Util 32AWP 1Pistol 3

IamDropZ

L101

8/14/0 · 818 dmg

ADR

51

HS%

50

K/D

0.57

Multi 1Util 1

Jonah2804

L10

6/16/4 · 948 dmg

ADR

59

HS%

50

K/D

0.38

Util 33AWP 1
K/D -68%ADR -25%HS % +19%

oramond_peek

10 · 3

Alaster

L106

24/8/1 · 1945 dmg

ADR

122

HS%

67

K/D

3.00

Multi 3Util 119Pistol 5

SiDeN

L102

15/9/3 · 1542 dmg

ADR

96

HS%

20

K/D

1.67

Entry 6/0Multi 1Util 102AWP 6Pistol 2

Hababa

L102

13/12/6 · 1457 dmg

ADR

91

HS%

38

K/D

1.08

Entry 2/0Multi 1Util 54

herbata

L102

12/9/5 · 1359 dmg

ADR

85

HS%

42

K/D

1.33

Entry 1/0Multi 1Util 185Pistol 1

Marcior

L101

10/13/7 · 1317 dmg

ADR

82

HS%

60

K/D

0.77

Entry 3/0Util 110Pistol 2

Half-by-half

First half

2 · 10

Second half

1 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.