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Rotthue's team

6

63 kills · 5 players

de_overpass · 34 min

19 rounds · 2026-05-26

Europe 5v5 Queue

Winner · Cursio-'s team

13

74 kills · 5 players

Top fragger

Cursio-

23 kills

Top impact

melle55

114 ADR

Util damage

Bompsen

235 HP

Weak spots this match

vs lifetime baseline
  • Zl1ze

    K/D 0.62 (avg 1.03)

    -40%
  • SNOKEN-

    HS % 36% (avg 48%)

    -25%
  • SNOKEN-

    K/D 0.92 (avg 1.21)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Rotthue's team

3 · 3

melle55

2

19/16/3 · 2174 dmg

ADR

114

HS%

47

K/D

1.19

Entry 6/0Multi 1Util 9Pistol 6
ADR +22%

-Emil

2

17/15/5 · 1652 dmg

ADR

87

HS%

35

K/D

1.13

Entry 1/0Multi 1Util 21Pistol 2

SNOKEN-

1

11/12/2 · 1268 dmg

ADR

67

HS%

36

K/D

0.92

Entry 3/0Pistol 4
HS % -25%K/D -24%

Zl1ze

1

10/16/4 · 1173 dmg

ADR

62

HS%

60

K/D

0.62

Multi 1AWP 1Pistol 3
K/D -40%ADR -13%HS % +30%

Rotthue

6/16/3 · 856 dmg

ADR

45

HS%

83

K/D

0.38

Util 62

Cursio-'s team

9 · 4

Cursio-

L105

23/12/6 · 2127 dmg

ADR

112

HS%

61

K/D

1.92

Entry 3/0Multi 2Util 143AWP 1Pistol 4
K/D +49%HS % +45%

Bosnii

L103

18/14/5 · 1796 dmg

ADR

95

HS%

44

K/D

1.29

Entry 1/0Multi 1Util 16AWP 1Pistol 7

Softnor

L92

13/11/1 · 1279 dmg

ADR

67

HS%

31

K/D

1.18

Entry 1/0Multi 1Util 8Pistol 2

Bompsen

L92

13/14/8 · 1767 dmg

ADR

93

HS%

69

K/D

0.93

Entry 2/0Multi 2Util 235Pistol 5

Heylaprof

L91

7/14/6 · 999 dmg

ADR

53

HS%

57

K/D

0.50

Entry 2/0Pistol 1

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.