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Winner · AGLssj's team

13

78 kills · 5 players

de_mirage · 34 min

20 rounds · 2026-05-17

South America 5V5 Queue

queijoJESUS's team

7

65 kills · 5 players

Top fragger

spitflow

21 kills

Top impact

Nk_

115 ADR

Util damage

spitflow

229 HP

Weak spots this match

vs lifetime baseline
  • spitflow

    HS % 29% (avg 46%)

    -37%
  • AGLssj

    HS % 30% (avg 43%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

AGLssj's team

7 · 6

spitflow

L102

21/13/5 · 2166 dmg

ADR

108

HS%

29

K/D

1.62

Entry 3/0Multi 3Util 229AWP 3Pistol 1
HS % -37%K/D +26%ADR +24%

AGLssj

L105

20/11/3 · 1870 dmg

ADR

94

HS%

30

K/D

1.82

Entry 4/0Multi 1Util 35AWP 12Pistol 6
HS % -30%K/D +38%

-timo

L102

13/11/6 · 1341 dmg

ADR

67

HS%

46

K/D

1.18

Entry 1/0Util 77

Thuister

L104

12/15/12 · 1789 dmg

ADR

89

HS%

42

K/D

0.80

Multi 1Util 107

n0zkur

L10

12/15/2 · 1086 dmg

ADR

54

HS%

83

K/D

0.80

Entry 3/0Util 45Pistol 3

queijoJESUS's team

5 · 2

Nk_

L102

16/15/6 · 2296 dmg

ADR

115

HS%

56

K/D

1.07

Entry 3/0Multi 1Util 95Pistol 2

queijoJESUS

L102

15/16/4 · 1435 dmg

ADR

72

HS%

53

K/D

0.94

Entry 3/0Multi 2AWP 1Pistol 4

Xoaoo_

L101

15/14/3 · 1476 dmg

ADR

74

HS%

40

K/D

1.07

Entry 1/0Multi 1Util 48Pistol 2
K/D -13%ADR -13%

jerospdv_

L10

12/14/3 · 1146 dmg

ADR

57

HS%

67

K/D

0.86

Entry 1/0Util 82Pistol 2

taniguchi

L102

7/19/2 · 896 dmg

ADR

45

HS%

86

K/D

0.37

Entry 1/0Multi 1Util 36Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.