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m1rsaleh's team

0

87 kills · 5 players

de_dust2 · 36 min

1 rounds · 2025-09-13

Europe 5v5 Queue

Winner · Kikero's team

1

97 kills · 5 players

Top fragger

BuslikXD

24 kills

Top impact

Wickrez

104 ADR

Util damage

Kikero

283 HP

Weak spots this match

vs lifetime baseline
  • rYbs0nL

    ADR 40 (avg 74)

    -46%
  • rYbs0nL

    K/D 0.92 (avg 1.11)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

m1rsaleh's team

6 · 5

777tekken

L32

23/19/7 · 2439 dmg

ADR

102

HS%

43

K/D

1.21

Multi 1Util 79AWP 2Pistol 2

m1rsaleh

L42

18/21/5 · 1987 dmg

ADR

83

HS%

50

K/D

0.86

Entry 3/0Util 15AWP 1Pistol 1

Julen13

L62

17/21/5 · 1855 dmg

ADR

77

HS%

47

K/D

0.81

Entry 5/0Multi 2Util 12AWP 7Pistol 1

cluIess

L55

16/17/6 · 1982 dmg

ADR

83

HS%

50

K/D

0.94

Entry 2/0Multi 2Util 56Pistol 5

kota94

L3

13/19/3 · 1416 dmg

ADR

59

HS%

62

K/D

0.68

Util 112Pistol 1

Kikero's team

6 · 7

BuslikXD

L54

24/20/6 · 2177 dmg

ADR

91

HS%

46

K/D

1.20

Entry 4/0Multi 3Util 2AWP 2Pistol 6

Wickrez

L42

24/19/8 · 2505 dmg

ADR

104

HS%

38

K/D

1.26

Entry 3/0Multi 1Util 65AWP 4Pistol 2

swichlen

L44

23/17/10 · 2499 dmg

ADR

104

HS%

30

K/D

1.35

Entry 5/0Multi 1Util 236AWP 2Pistol 4

Kikero

L4

14/18/9 · 1971 dmg

ADR

82

HS%

43

K/D

0.78

Entry 2/0Util 283AWP 1Pistol 2

rYbs0nL

L53

12/13/3 · 958 dmg

ADR

40

HS%

50

K/D

0.92

Util 72Pistol 1
ADR -46%K/D -17%

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.