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hypi125's team

4

51 kills · 5 players

de_mirage · 28 min

17 rounds · 2026-04-25

Europe 5v5 Queue

Winner · ReaLCoop's team

13

71 kills · 5 players

Top fragger

Muunizz1

20 kills

Top impact

Muunizz1

101 ADR

Util damage

thesas-

140 HP

Weak spots this match

vs lifetime baseline
  • mAgNet1x

    K/D 0.36 (avg 1.02)

    -65%
  • mAgNet1x

    ADR 41 (avg 76)

    -46%
  • Muunizz1

    HS % 50% (avg 59%)

    -15%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hypi125's team

4 · 0

Wuubay

1

14/13/4 · 1711 dmg

ADR

101

HS%

64

K/D

1.08

Entry 1/0Util 16AWP 2Pistol 3

TheSisc0

L81

12/14/1 · 1183 dmg

ADR

70

HS%

42

K/D

0.86

Entry 1/0Multi 1Util 28AWP 1Pistol 2

hypi125

L92

10/16/1 · 1132 dmg

ADR

67

HS%

60

K/D

0.62

Entry 2/0Multi 1Pistol 4

Starlips

10/15/2 · 1312 dmg

ADR

77

HS%

60

K/D

0.67

Entry 1/0Util 85Pistol 4

mAgNet1x

5/14/3 · 698 dmg

ADR

41

HS%

100

K/D

0.36

Entry 1/0Util 24Pistol 4
K/D -65%ADR -46%HS % +100%

ReaLCoop's team

8 · 5

Muunizz1

6

20/13/4 · 1723 dmg

ADR

101

HS%

50

K/D

1.54

Entry 7/0Multi 2Util 4Pistol 3
HS % -15%

thesas-

4

16/10/4 · 1605 dmg

ADR

94

HS%

81

K/D

1.60

Entry 2/0Multi 1Util 140Pistol 5

ReaLCoop

L71

13/9/5 · 1212 dmg

ADR

71

HS%

62

K/D

1.44

Entry 1/0Multi 1Util 98Pistol 3

IGarezzI

L71

12/9/4 · 1428 dmg

ADR

84

HS%

58

K/D

1.33

Entry 1/0Pistol 1

m3x1g

L81

10/10/6 · 1430 dmg

ADR

84

HS%

70

K/D

1.00

Multi 1Util 34AWP 5

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.