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ETHEAL's team

9

80 kills · 5 players

de_dust2 · 34 min

22 rounds · 2026-05-29

Europe 5v5 Queue

Winner · MELTERY's team

13

89 kills · 5 players

Top fragger

MELTERY

34 kills

Top impact

MELTERY

132 ADR

Util damage

Forp

111 HP

Weak spots this match

vs lifetime baseline
  • -Tref1l

    K/D 0.81 (avg 1.13)

    -28%
  • ETHEAL

    K/D 1.00 (avg 1.24)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ETHEAL's team

4 · 5

jzx

L103

20/19/4 · 1984 dmg

ADR

90

HS%

60

K/D

1.05

Entry 3/0Multi 2Util 42AWP 3Pistol 6
HS % +22%

ETHEAL

L10

17/17/4 · 1949 dmg

ADR

89

HS%

65

K/D

1.00

Entry 1/0Multi 1Util 61Pistol 5
K/D -19%HS % +27%

Compl1

L102

16/17/5 · 1852 dmg

ADR

84

HS%

50

K/D

0.94

Entry 3/0Multi 1AWP 5Pistol 4

Niro--

L102

14/19/3 · 1517 dmg

ADR

69

HS%

71

K/D

0.74

Entry 2/0Util 43Pistol 2

l1-tap

L102

13/17/6 · 1502 dmg

ADR

68

HS%

77

K/D

0.76

Entry 1/0Util 80Pistol 5

MELTERY's team

8 · 5

MELTERY

L108

34/16/6 · 2902 dmg

ADR

132

HS%

53

K/D

2.12

Entry 3/0Multi 6Util 44Pistol 4
K/D +96%ADR +69%

vensiger

L102

23/14/4 · 2067 dmg

ADR

94

HS%

30

K/D

1.64

Entry 6/0Multi 1Util 62AWP 17Pistol 3

-Tref1l

L102

13/16/12 · 1897 dmg

ADR

86

HS%

46

K/D

0.81

Entry 1/0Util 80Pistol 4
K/D -28%HS % -8%ADR +11%

Rodos1k

L101

12/16/10 · 1390 dmg

ADR

63

HS%

33

K/D

0.75

Entry 1/0Multi 1Util 80Pistol 2

Forp

L10

7/18/9 · 1300 dmg

ADR

59

HS%

86

K/D

0.39

Entry 1/0Util 111Pistol 2

Half-by-half

First half

4 · 8

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.