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Winner · Fl0kse's team

13

84 kills · 5 players

de_ancient · 31 min

19 rounds · 2026-05-01

Europe 5v5 Queue

Ropz_Aura's team

6

54 kills · 5 players

Top fragger

Fl0kse

27 kills

Top impact

Fl0kse

132 ADR

Util damage

-KINGSMANN

218 HP

Weak spots this match

vs lifetime baseline
  • -KINGSMANN

    K/D 0.62 (avg 1.04)

    -40%
  • Ropz_Aura

    K/D 0.68 (avg 1.10)

    -38%
  • -KINGSMANN

    HS % 40% (avg 60%)

    -33%
  • -KINGSMANN

    ADR 65 (avg 81)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Fl0kse's team

6 · 7

Fl0kse

L106

27/11/2 · 2499 dmg

ADR

132

HS%

74

K/D

2.45

Entry 7/0Multi 4Util 82Pistol 3

rainzq

L103

22/10/1 · 1854 dmg

ADR

98

HS%

77

K/D

2.20

Entry 2/0Multi 2Pistol 6

perfectman

L92

15/11/6 · 1916 dmg

ADR

101

HS%

27

K/D

1.36

Entry 3/0Multi 1Util 30AWP 3Pistol 2

st1wins

L102

11/11/1 · 1120 dmg

ADR

59

HS%

64

K/D

1.00

Entry 1/0Util 29AWP 2Pistol 2

Twenz1chh

9/11/6 · 1379 dmg

ADR

73

HS%

22

K/D

0.82

Entry 2/0Util 117

Ropz_Aura's team

6 · 0

Ropz_Aura

L101

13/19/5 · 1491 dmg

ADR

79

HS%

54

K/D

0.68

Entry 2/0Util 37Pistol 1
K/D -38%HS % +29%

s-yoma

L91

13/16/2 · 1259 dmg

ADR

66

HS%

54

K/D

0.81

Multi 1Util 47Pistol 2

Netshade

L101

11/16/3 · 1214 dmg

ADR

64

HS%

18

K/D

0.69

Entry 1/0Util 4AWP 2Pistol 2

-KINGSMANN

L92

10/16/4 · 1235 dmg

ADR

65

HS%

40

K/D

0.62

Entry 1/0Multi 2Util 218Pistol 2
K/D -40%HS % -33%

md3w

L91

7/17/3 · 1241 dmg

ADR

65

HS%

29

K/D

0.41

Util 50

Half-by-half

First half

6 · 6

Second half

7 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.