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disco666's team

5

64 kills · 5 players

de_dust2 · 31 min

18 rounds · 2026-06-02

Europe 5v5 Queue

Winner · MIKES27A's team

13

69 kills · 5 players

Top fragger

ImAlone993-7

16 kills

Top impact

ImAlone993-7

98 ADR

Util damage

serg420

225 HP

Weak spots this match

vs lifetime baseline
  • AluMiiNuM

    K/D 0.75 (avg 1.02)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

disco666's team

5 · 0

Yoda_k

L101

15/14/6 · 1735 dmg

ADR

96

HS%

53

K/D

1.07

Entry 2/0Multi 2Util 9AWP 3Pistol 2
ADR +27%

disco666

L82

13/14/6 · 1601 dmg

ADR

89

HS%

54

K/D

0.93

Entry 2/0Util 53Pistol 4

sLicen

L101

13/14/3 · 1128 dmg

ADR

63

HS%

62

K/D

0.93

Multi 1Util 55AWP 2Pistol 1

AluMiiNuM

L101

12/16/4 · 1246 dmg

ADR

69

HS%

58

K/D

0.75

Entry 4/0Util 203Pistol 5
K/D -26%ADR -14%

titoxGG

L9

11/13/2 · 1298 dmg

ADR

72

HS%

45

K/D

0.85

Entry 3/0AWP 6Pistol 1

MIKES27A's team

7 · 6

ImAlone993-7

L103

16/14/4 · 1759 dmg

ADR

98

HS%

50

K/D

1.14

Entry 4/0Multi 1Util 101Pistol 3

diphenhydram

L103

15/15/3 · 1396 dmg

ADR

78

HS%

47

K/D

1.00

Entry 2/0Util 108AWP 1Pistol 2

HVORIYLUDIK

L102

14/10/4 · 1621 dmg

ADR

90

HS%

43

K/D

1.40

Multi 2Util 215AWP 3

serg420

L93

14/13/6 · 1653 dmg

ADR

92

HS%

36

K/D

1.08

Entry 1/0Multi 2Util 225AWP 4Pistol 2

MIKES27A

L102

10/13/8 · 1139 dmg

ADR

63

HS%

20

K/D

0.77

Multi 2Util 27Pistol 2

Half-by-half

First half

5 · 7

Second half

0 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.