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Winner · _Olafs's team

13

71 kills · 5 players

de_nuke · 23 min

15 rounds · 2026-04-27

Europe 5v5 Queue

Kohva's team

2

43 kills · 5 players

Top fragger

_Olafs

18 kills

Top impact

Flawlezzs

125 ADR

Util damage

Flawlezzs

216 HP

Weak spots this match

vs lifetime baseline
  • KarlRobin

    K/D 0.47 (avg 0.83)

    -43%
  • katuchen

    K/D 0.54 (avg 0.88)

    -39%
  • katuchen

    ADR 56 (avg 74)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_Olafs's team

10 · 3

_Olafs

4

18/8/6 · 1684 dmg

ADR

112

HS%

61

K/D

2.25

Entry 2/0Multi 4Util 104AWP 1Pistol 3
K/D +118%HS % +45%

Flawlezzs

L84

16/10/6 · 1871 dmg

ADR

125

HS%

50

K/D

1.60

Entry 3/0Multi 1Util 216Pistol 3

Dengalehund

L41

14/7/3 · 1120 dmg

ADR

75

HS%

57

K/D

2.00

Multi 1Util 50

pizzagut

4

13/7/2 · 1352 dmg

ADR

90

HS%

62

K/D

1.86

Entry 3/0Multi 2Util 26AWP 2Pistol 3
K/D +58%HS % +41%

lepsisxd

10/11/6 · 1081 dmg

ADR

72

HS%

50

K/D

0.91

Entry 1/0Pistol 1
HS % -14%

Kohva's team

2 · 0

ExEr7um

L102

16/13/2 · 1600 dmg

ADR

107

HS%

69

K/D

1.23

Entry 2/0AWP 2Pistol 2

KarlRobin

L4

7/15/3 · 1092 dmg

ADR

73

HS%

57

K/D

0.47

Util 7AWP 3Pistol 1
K/D -43%HS % +39%

quietrice

7/15/2 · 707 dmg

ADR

47

HS%

57

K/D

0.47

Entry 2/0

katuchen

7/13/4 · 845 dmg

ADR

56

HS%

71

K/D

0.54

AWP 1Pistol 3
K/D -39%ADR -23%HS % +69%

Kohva

L9

6/15/4 · 770 dmg

ADR

51

HS%

33

K/D

0.40

Entry 2/0Pistol 2

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.