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Winner · sharkzie's team

13

96 kills · 5 players

de_cache · 39 min

23 rounds · 2026-05-14

Europe 5v5 Queue

patE-'s team

10

78 kills · 5 players

Top fragger

maDDlad

27 kills

Top impact

maDDlad

119 ADR

Util damage

sharkzie

151 HP

Weak spots this match

vs lifetime baseline
  • ttakumi

    K/D 0.70 (avg 1.13)

    -38%
  • SvenRR

    K/D 0.80 (avg 0.98)

    -18%
  • ttakumi

    ADR 66 (avg 79)

    -16%
  • -Mjay

    ADR 80 (avg 95)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sharkzie's team

6 · 7

maDDlad

L75

27/13/5 · 2742 dmg

ADR

119

HS%

48

K/D

2.08

Entry 1/0Util 60Pistol 9

-Mjay

L84

22/16/2 · 1829 dmg

ADR

80

HS%

77

K/D

1.38

Entry 2/0Multi 2Util 60AWP 2Pistol 5
ADR -16%HS % +43%

Dotzauer

L62

20/16/5 · 2192 dmg

ADR

95

HS%

30

K/D

1.25

Entry 1/0Util 32AWP 3Pistol 3

sharkzie

L52

15/19/12 · 1911 dmg

ADR

83

HS%

67

K/D

0.79

Entry 1/0Multi 2Util 151Pistol 3

SvenRR

12/15/9 · 1456 dmg

ADR

63

HS%

92

K/D

0.80

Entry 3/0Util 111Pistol 2
K/D -18%ADR -12%HS % +96%

patE-'s team

6 · 4

jatsukki

L54

23/18/5 · 2119 dmg

ADR

92

HS%

61

K/D

1.28

Entry 3/0Multi 2AWP 1Pistol 8

patE-

L72

16/20/6 · 1542 dmg

ADR

67

HS%

81

K/D

0.80

Entry 3/0Multi 1Util 116Pistol 6

ttakumi

L63

14/20/2 · 1512 dmg

ADR

66

HS%

57

K/D

0.70

Entry 2/0AWP 1
K/D -38%ADR -16%HS % +54%

Aiku1111

L61

13/19/3 · 1456 dmg

ADR

63

HS%

54

K/D

0.68

Entry 4/0Multi 1Util 1

kiusukki

L4

12/19/8 · 1729 dmg

ADR

75

HS%

58

K/D

0.63

Entry 3/0Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.