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LackRest's team

6

57 kills · 5 players

de_anubis · 32 min

19 rounds · 2026-05-16

Europe 5v5 Queue

Winner · Atill83's team

13

78 kills · 5 players

Top fragger

DrKErisS

28 kills

Top impact

DrKErisS

146 ADR

Util damage

olympeak

133 HP

Weak spots this match

vs lifetime baseline
  • MJ_Clutcher

    K/D 0.56 (avg 1.06)

    -47%
  • MJ_Clutcher

    ADR 49 (avg 79)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LackRest's team

2 · 4

LackRest

L93

25/13/3 · 2505 dmg

ADR

132

HS%

48

K/D

1.92

Entry 3/0Multi 5Util 66Pistol 4

MJ_Clutcher

L82

10/18/1 · 933 dmg

ADR

49

HS%

50

K/D

0.56

Entry 2/0Util 52AWP 3
K/D -47%ADR -38%HS % +16%

_xD1abl0

L8

10/15/6 · 1252 dmg

ADR

66

HS%

60

K/D

0.67

Entry 2/0Pistol 1

_slayn

L8

7/16/7 · 1175 dmg

ADR

62

HS%

29

K/D

0.44

Entry 1/0Util 75AWP 2Pistol 1

SFEZ_strong

L51

5/16/2 · 851 dmg

ADR

45

HS%

40

K/D

0.31

Multi 1Util 51

Atill83's team

10 · 3

DrKErisS

L94

28/11/7 · 2779 dmg

ADR

146

HS%

57

K/D

2.55

Entry 4/0Multi 5Util 87AWP 2Pistol 10

Atill83

L106

18/10/4 · 1879 dmg

ADR

99

HS%

39

K/D

1.80

Entry 4/0Multi 2Util 29AWP 1Pistol 2

ZYNAPS1

L51

14/11/3 · 1123 dmg

ADR

59

HS%

14

K/D

1.27

Entry 1/0Multi 1Util 25AWP 5Pistol 5

olympeak

L51

10/13/7 · 1444 dmg

ADR

76

HS%

50

K/D

0.77

Entry 2/0Util 133Pistol 4

byun036

L81

8/12/2 · 899 dmg

ADR

47

HS%

38

K/D

0.67

Util 59Pistol 1

Half-by-half

First half

2 · 10

Second half

4 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.