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Winner · ga1acs's team

1

76 kills · 5 players

de_inferno · 40 min

1 rounds · 2024-08-15

COMPETITIVE 5V5

XiaoYangYa's team

0

62 kills · 5 players

Top fragger

ga1acs

19 kills

Top impact

ga1acs

97 ADR

Util damage

alexcocococo

255 HP

Weak spots this match

vs lifetime baseline
  • _-seth

    HS % 29% (avg 37%)

    -22%
  • _-seth

    K/D 1.00 (avg 1.26)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ga1acs's team

8 · 5

ga1acs

L82

19/14/3 · 2039 dmg

ADR

97

HS%

79

K/D

1.36

Entry 5/0Multi 2Util 140Pistol 6

Tommy2Cigs

L94

15/14/6 · 1783 dmg

ADR

85

HS%

47

K/D

1.07

Util 89Pistol 3

vio7ent

L83

14/14/2 · 1518 dmg

ADR

72

HS%

43

K/D

1.00

Entry 5/0Multi 1Util 131AWP 8Pistol 1

xAVIDx

L72

14/7/4 · 1423 dmg

ADR

68

HS%

36

K/D

2.00

Entry 2/0Multi 1Util 46AWP 1Pistol 5

_-seth

L102

14/14/10 · 1685 dmg

ADR

80

HS%

29

K/D

1.00

Entry 1/0Multi 1Util 97Pistol 2
HS % -22%K/D -21%

XiaoYangYa's team

4 · 4

XiaoYangYa

L81

14/13/6 · 1416 dmg

ADR

67

HS%

64

K/D

1.08

Entry 2/0Multi 1Util 198AWP 3Pistol 3
HS % +52%

mjStC_

L82

14/18/10 · 1620 dmg

ADR

77

HS%

50

K/D

0.78

Entry 1/0Multi 1Util 184Pistol 3

alexcocococo

L82

13/14/4 · 1526 dmg

ADR

73

HS%

46

K/D

0.93

Entry 3/0Util 255Pistol 3

Badtaste01

L8

11/16/4 · 1200 dmg

ADR

57

HS%

45

K/D

0.69

Entry 1/0Util 24Pistol 4

shitou0204

L93

10/15/7 · 1335 dmg

ADR

64

HS%

20

K/D

0.67

Entry 1/0Util 245AWP 5Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.