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LunarNomad's team

6

63 kills · 5 players

de_dust2 · 32 min

19 rounds · 2026-05-31

Europe 5v5 Queue

Winner · DeekeyZ's team

13

77 kills · 5 players

Top fragger

ihavenoenem3

26 kills

Top impact

ihavenoenem3

117 ADR

Util damage

drtimon111

64 HP

Weak spots this match

vs lifetime baseline
  • drtimon111

    K/D 0.29 (avg 1.08)

    -73%
  • drtimon111

    ADR 44 (avg 84)

    -47%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LunarNomad's team

6 · 0

Raduis9

L102

19/15/6 · 1931 dmg

ADR

102

HS%

58

K/D

1.27

Entry 2/0Multi 3Util 2AWP 2Pistol 2

scr1wee

L103

19/16/5 · 1943 dmg

ADR

102

HS%

47

K/D

1.19

Entry 4/0Multi 2Util 10Pistol 2

LunarNomad

L9

11/16/4 · 1288 dmg

ADR

68

HS%

36

K/D

0.69

Entry 4/0Multi 1Util 63Pistol 5

PandaDasha

L10

9/15/1 · 1100 dmg

ADR

58

HS%

67

K/D

0.60

Util 12Pistol 2

drtimon111

L91

5/17/3 · 838 dmg

ADR

44

HS%

60

K/D

0.29

Util 64Pistol 1
K/D -73%ADR -47%HS % +58%

DeekeyZ's team

6 · 7

ihavenoenem3

L95

26/9/5 · 2216 dmg

ADR

117

HS%

50

K/D

2.89

Entry 3/0Multi 3AWP 1Pistol 7

DeekeyZ

L103

23/7/3 · 2035 dmg

ADR

107

HS%

57

K/D

3.29

Entry 2/0Multi 2Util 37AWP 10Pistol 6

__BaRRi__

L102

11/18/5 · 1405 dmg

ADR

74

HS%

27

K/D

0.61

Entry 1/0Util 55Pistol 1

vai881

L92

9/16/6 · 1566 dmg

ADR

82

HS%

67

K/D

0.56

Entry 3/0Util 46AWP 3Pistol 1

hoIIomeister

L101

8/14/3 · 984 dmg

ADR

52

HS%

75

K/D

0.57

Util 8Pistol 1

Half-by-half

First half

6 · 6

Second half

0 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.