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Winner · bokka_'s team

13

75 kills · 5 players

de_inferno · 35 min

19 rounds · 2026-05-24

South America 5V5 Queue

FvFsS's team

6

65 kills · 5 players

Top fragger

bokka_

19 kills

Top impact

bokka_

128 ADR

Util damage

bokka_

542 HP

Weak spots this match

vs lifetime baseline
  • FvFsS

    K/D 0.69 (avg 0.98)

    -30%
  • FvFsS

    ADR 62 (avg 83)

    -26%
  • REGINALDOX

    ADR 62 (avg 75)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bokka_'s team

8 · 5

bokka_

L8

19/13/14 · 2433 dmg

ADR

128

HS%

53

K/D

1.46

Entry 4/0Multi 1Util 542AWP 2
ADR +63%K/D +27%

99Ls

L86

17/12/5 · 1793 dmg

ADR

94

HS%

24

K/D

1.42

Entry 1/0Multi 2Util 62Pistol 1

luccas71

3

14/14/6 · 1438 dmg

ADR

76

HS%

29

K/D

1.00

Entry 1/0Multi 1Util 118

REGINALDOX

L41

13/13/3 · 1172 dmg

ADR

62

HS%

69

K/D

1.00

Entry 4/0Multi 1Util 145AWP 1Pistol 2
ADR -18%HS % +64%

trAmA

L73

12/13/3 · 1103 dmg

ADR

58

HS%

58

K/D

0.92

Entry 1/0Multi 1Util 69Pistol 2

FvFsS's team

4 · 2

myKUUSH

L61

19/14/5 · 2064 dmg

ADR

109

HS%

42

K/D

1.36

Entry 2/0Multi 1Util 286AWP 1Pistol 1

Pyyyx

L75

16/14/2 · 1603 dmg

ADR

84

HS%

69

K/D

1.14

Entry 1/0Multi 3Util 10Pistol 5

FvFsS

L6

11/16/4 · 1175 dmg

ADR

62

HS%

73

K/D

0.69

Entry 1/0Util 119Pistol 5
K/D -30%ADR -26%HS % +38%

matiikash

L6

10/17/2 · 1158 dmg

ADR

61

HS%

30

K/D

0.59

Entry 1/0Util 11

lzncs1

9/14/7 · 1272 dmg

ADR

67

HS%

44

K/D

0.64

Entry 3/0Util 72AWP 2Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.