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Winner · svemogucci's team

13

77 kills · 5 players

de_inferno · 32 min

18 rounds · 2026-02-22

Europe 5v5 Queue

jambiz's team

5

55 kills · 5 players

Top fragger

rozaaaaaaaa

20 kills

Top impact

rozaaaaaaaa

118 ADR

Util damage

RedChewie

274 HP

Weak spots this match

vs lifetime baseline
  • svemogucci

    HS % 29% (avg 51%)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

svemogucci's team

9 · 4

rozaaaaaaaa

L74

20/13/7 · 2125 dmg

ADR

118

HS%

25

K/D

1.54

Entry 5/0Multi 1Util 123Pistol 3

RedChewie

L84

19/11/7 · 2085 dmg

ADR

116

HS%

53

K/D

1.73

Entry 3/0Multi 2Util 274Pistol 1

svemogucci

L94

17/8/1 · 1412 dmg

ADR

78

HS%

29

K/D

2.12

Entry 4/0Util 88AWP 11Pistol 3
HS % -43%K/D +94%

6tipkovnica9

L3

12/11/5 · 1355 dmg

ADR

75

HS%

25

K/D

1.09

Util 29Pistol 2

Jaranasakai

L31

9/12/4 · 1053 dmg

ADR

59

HS%

56

K/D

0.75

Entry 1/0Util 106Pistol 1
K/D -13%HS % +51%

jambiz's team

3 · 2

ImMrNobody

L62

18/13/4 · 2002 dmg

ADR

111

HS%

44

K/D

1.38

Entry 2/0Multi 2Util 14AWP 9Pistol 3

migas_20

L93

17/16/5 · 1726 dmg

ADR

96

HS%

76

K/D

1.06

Entry 2/0Multi 2Util 116Pistol 6

jambiz

L4

10/17/3 · 1225 dmg

ADR

68

HS%

30

K/D

0.59

Util 89AWP 1Pistol 1

LSetnof

L4

5/15/2 · 787 dmg

ADR

44

HS%

20

K/D

0.33

Util 229Pistol 2

rrodrigozC

L5

5/17/1 · 432 dmg

ADR

24

HS%

60

K/D

0.29

Entry 1/0Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.