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Snappy-_'s team

6

58 kills · 5 players

de_mirage · 30 min

19 rounds · 2026-06-04

Europe 5v5 Queue

Winner · s1r3tsu's team

13

76 kills · 5 players

Top fragger

Snappy-_

17 kills

Top impact

etqa

90 ADR

Util damage

etqa

177 HP

Weak spots this match

vs lifetime baseline
  • -noWay666

    K/D 0.88 (avg 1.17)

    -25%
  • vyvez

    ADR 64 (avg 79)

    -20%
  • vyvez

    K/D 0.93 (avg 1.11)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Snappy-_'s team

4 · 2

Snappy-_

L101

17/16/2 · 1576 dmg

ADR

83

HS%

35

K/D

1.06

Entry 1/0Multi 1Util 69Pistol 4

-noWay666

L102

14/16/4 · 1537 dmg

ADR

81

HS%

57

K/D

0.88

Entry 3/0Multi 2Util 89Pistol 3
K/D -25%HS % +21%

vyvez

L102

13/14/2 · 1215 dmg

ADR

64

HS%

69

K/D

0.93

Entry 1/0Multi 1Util 42AWP 1Pistol 2
ADR -20%K/D -16%HS % +41%

jinxic

L101

7/17/5 · 917 dmg

ADR

48

HS%

29

K/D

0.41

Multi 1Util 17Pistol 2

antz9

L10

7/14/4 · 954 dmg

ADR

50

HS%

71

K/D

0.50

Util 21Pistol 1

s1r3tsu's team

8 · 5

etqa

L103

16/9/4 · 1705 dmg

ADR

90

HS%

62

K/D

1.78

Entry 2/0Util 177Pistol 3

kerkess

L103

16/11/4 · 1529 dmg

ADR

81

HS%

44

K/D

1.45

Entry 3/0Multi 3Util 6Pistol 5

qyao

L102

16/11/4 · 1572 dmg

ADR

83

HS%

50

K/D

1.45

Entry 3/0Multi 1Util 38AWP 2Pistol 3

treesha666

L102

15/13/4 · 1563 dmg

ADR

82

HS%

73

K/D

1.15

Entry 5/0Multi 1Util 22AWP 2Pistol 4

s1r3tsu

L103

13/14/8 · 1527 dmg

ADR

80

HS%

62

K/D

0.93

Entry 1/0Util 25Pistol 4

Half-by-half

First half

4 · 8

Second half

2 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.