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Winner · Mar1o00's team

1

111 kills · 5 players

de_dust2 · 52 min

1 rounds · 2024-11-07

COMPETITIVE 5v5

die_n9's team

0

105 kills · 5 players

Top fragger

gattiwws

37 kills

Top impact

gattiwws

128 ADR

Util damage

gattiwws

293 HP

Weak spots this match

vs lifetime baseline
  • NUR-Beckham

    ADR 54 (avg 73)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mar1o00's team

6 · 6 · OT 4

gattiwws

L78

37/17/4 · 3834 dmg

ADR

128

HS%

43

K/D

2.18

Entry 8/0Multi 4Util 293AWP 21Pistol 9
K/D +80%ADR +34%

PhoenixOT

L72

21/22/6 · 2299 dmg

ADR

77

HS%

57

K/D

0.95

Entry 3/0Multi 1Util 2AWP 2Pistol 1

Mar1o00

L83

19/24/6 · 2167 dmg

ADR

72

HS%

47

K/D

0.79

Entry 3/0Multi 1Util 45Pistol 4

hugo_mvp

L71

18/22/9 · 2416 dmg

ADR

81

HS%

33

K/D

0.82

Entry 5/0Multi 1Util 237Pistol 2

NUR-Beckham

L82

16/20/7 · 1613 dmg

ADR

54

HS%

56

K/D

0.80

Entry 1/0Multi 2Util 1Pistol 2
ADR -26%K/D -14%HS % +10%

die_n9's team

6 · 6 · OT 2

awikimba

L84

28/24/10 · 2704 dmg

ADR

90

HS%

36

K/D

1.17

Entry 4/0Multi 3Util 131AWP 6Pistol 2

Abramburu

L84

26/21/5 · 2698 dmg

ADR

90

HS%

38

K/D

1.24

Entry 1/0Multi 2Util 72AWP 2Pistol 5

Alewqa92

L62

20/23/4 · 2048 dmg

ADR

68

HS%

55

K/D

0.87

Entry 1/0Multi 1Util 49AWP 1Pistol 5

tYPERRRRRRR

L83

18/18/6 · 2313 dmg

ADR

77

HS%

28

K/D

1.00

Entry 1/0Util 58AWP 9Pistol 4

die_n9

L71

13/25/7 · 1546 dmg

ADR

52

HS%

46

K/D

0.52

Entry 3/0Multi 1Util 82Pistol 1

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.