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Winner · true1's team

13

89 kills · 5 players

de_inferno · 44 min

24 rounds · 2026-06-02

Europe 5v5 Queue

goodbye's team

11

84 kills · 5 players

Top fragger

goodbye

23 kills

Top impact

goodbye

110 ADR

Util damage

true1

396 HP

Weak spots this match

vs lifetime baseline
  • D1no_Style

    K/D 0.47 (avg 1.04)

    -55%
  • D1no_Style

    ADR 37 (avg 79)

    -53%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

true1's team

5 · 8

_NeSqu1k-

L94

22/19/3 · 2197 dmg

ADR

92

HS%

86

K/D

1.16

Entry 4/0Multi 1Util 116Pistol 4
HS % +51%ADR +13%

Unpromissing

L104

19/14/3 · 1841 dmg

ADR

77

HS%

79

K/D

1.36

Entry 3/0Multi 1Util 114Pistol 4

scorlupa830

L91

19/17/3 · 1753 dmg

ADR

73

HS%

53

K/D

1.12

Entry 1/0Multi 1Util 135Pistol 1
K/D +9%

true1

L102

18/15/6 · 2136 dmg

ADR

89

HS%

28

K/D

1.20

Entry 1/0Multi 1Util 396AWP 7Pistol 1

RM_0

L102

11/20/10 · 1927 dmg

ADR

80

HS%

45

K/D

0.55

Entry 2/0Util 279AWP 3Pistol 3

goodbye's team

7 · 4

goodbye

L104

23/17/8 · 2635 dmg

ADR

110

HS%

52

K/D

1.35

Entry 2/0Multi 3Util 203Pistol 4
ADR +35%K/D +22%

ssshini

L10

22/19/7 · 2394 dmg

ADR

100

HS%

45

K/D

1.16

Entry 7/0Multi 1Util 181Pistol 3

niX-

L104

18/16/8 · 1869 dmg

ADR

78

HS%

28

K/D

1.12

Entry 2/0Multi 2Util 130AWP 6Pistol 2

NATAHA_MERS

L102

12/18/5 · 1746 dmg

ADR

73

HS%

58

K/D

0.67

Util 147

D1no_Style

L91

9/19/2 · 897 dmg

ADR

37

HS%

44

K/D

0.47

Entry 2/0Multi 1AWP 1Pistol 4
K/D -55%ADR -53%

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.