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feelz86's team

13

90 kills · 5 players

de_anubis · 54 min

29 rounds · 2026-04-25

Europe 5v5 Queue

Winner · Razorekk_'s team

16

110 kills · 5 players

Top fragger

Razorekk_

30 kills

Top impact

Razorekk_

110 ADR

Util damage

Razorekk_

308 HP

Weak spots this match

vs lifetime baseline
  • lordejv

    K/D 0.89 (avg 1.23)

    -28%
  • lordejv

    ADR 62 (avg 82)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

feelz86's team

8 · 4 · OT 1

wlr1

20/20/4 · 1809 dmg

ADR

62

HS%

20

K/D

1.00

Entry 2/0Multi 1Util 102AWP 8Pistol 2

-Deer

5

20/19/2 · 2118 dmg

ADR

73

HS%

25

K/D

1.05

Entry 4/0Multi 1Util 158AWP 8Pistol 1

feelz86

3

19/25/7 · 2461 dmg

ADR

85

HS%

47

K/D

0.76

Entry 1/0Multi 3Util 67Pistol 2

TuKeh_

L105

16/20/6 · 2106 dmg

ADR

73

HS%

31

K/D

0.80

Entry 1/0Multi 1AWP 7

wh1temonster

L10

15/26/5 · 1918 dmg

ADR

66

HS%

47

K/D

0.58

Entry 3/0Util 48AWP 2Pistol 4

Razorekk_'s team

4 · 8 · OT 4

Razorekk_

L105

30/19/7 · 3176 dmg

ADR

110

HS%

40

K/D

1.58

Multi 3Util 308Pistol 4

pentium135

L103

26/14/4 · 2293 dmg

ADR

79

HS%

62

K/D

1.86

Entry 5/0Multi 1Util 145Pistol 2

falixjrmole

L104

25/16/5 · 2898 dmg

ADR

100

HS%

72

K/D

1.56

Entry 4/0Multi 4Util 112Pistol 7

lordejv

2

17/19/3 · 1805 dmg

ADR

62

HS%

41

K/D

0.89

Entry 5/0Multi 1Util 114AWP 3Pistol 1
K/D -28%ADR -24%HS % +14%

unlcky_

L92

12/22/11 · 2008 dmg

ADR

69

HS%

33

K/D

0.55

Entry 4/0Util 115Pistol 3

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.