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-xpl666's team

5

48 kills · 5 players

de_nuke · 30 min

18 rounds · 2026-05-26

Europe 5v5 Queue

Winner · AndeRRf's team

13

72 kills · 5 players

Top fragger

speedM-

17 kills

Top impact

speedM-

95 ADR

Util damage

-BABAHA-

166 HP

Weak spots this match

vs lifetime baseline
  • seganni

    K/D 0.38 (avg 1.09)

    -65%
  • seganni

    HS % 33% (avg 48%)

    -31%
  • seganni

    ADR 58 (avg 83)

    -30%
  • GodYpmu

    ADR 61 (avg 76)

    -20%
  • -BABAHA-

    HS % 44% (avg 53%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-xpl666's team

4 · 1

GodYpmu

L10

13/13/2 · 1095 dmg

ADR

61

HS%

54

K/D

1.00

AWP 6Pistol 5
ADR -20%K/D -12%HS % +20%

_Vinum

L10

12/12/2 · 1206 dmg

ADR

67

HS%

83

K/D

1.00

Entry 1/0Util 43Pistol 3
ADR -9%HS % +108%

f0rtresss-

L101

9/15/4 · 1176 dmg

ADR

65

HS%

44

K/D

0.60

Entry 1/0Multi 1Util 9Pistol 1

-xpl666

L102

8/16/5 · 1223 dmg

ADR

68

HS%

75

K/D

0.50

Multi 1Util 123Pistol 3

seganni

L102

6/16/2 · 1043 dmg

ADR

58

HS%

33

K/D

0.38

Entry 2/0Util 57Pistol 1
K/D -65%HS % -31%

AndeRRf's team

8 · 5

speedM-

L102

17/10/3 · 1702 dmg

ADR

95

HS%

76

K/D

1.70

Entry 7/0Multi 1Util 42AWP 1Pistol 4

ZoRaX

L105

17/8/4 · 1662 dmg

ADR

92

HS%

71

K/D

2.12

Entry 1/0Multi 2Util 112Pistol 4

-BABAHA-

L102

16/11/4 · 1612 dmg

ADR

90

HS%

44

K/D

1.45

Entry 2/0Multi 1Util 166AWP 2Pistol 2
HS % -17%K/D +29%ADR +11%

AndeRRf

L102

11/10/6 · 1691 dmg

ADR

94

HS%

64

K/D

1.10

Util 12Pistol 1

mast3rmind-

L102

11/9/3 · 970 dmg

ADR

54

HS%

45

K/D

1.22

Entry 4/0Util 4Pistol 2

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.