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Winner · jet-'s team

13

86 kills · 5 players

de_dust2 · 33 min

22 rounds · 2026-06-02

North America 5V5 Queue

Marro's team

9

70 kills · 5 players

Top fragger

blatt5

25 kills

Top impact

blatt5

122 ADR

Util damage

SeviCH

218 HP

Weak spots this match

vs lifetime baseline
  • Juhst

    HS % 33% (avg 46%)

    -28%
  • Juhst

    K/D 0.88 (avg 1.06)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

jet-'s team

9 · 4

blatt5

L104

25/15/9 · 2686 dmg

ADR

122

HS%

64

K/D

1.67

Entry 5/0Multi 3Util 45AWP 2Pistol 6

moitch

L105

20/13/5 · 1939 dmg

ADR

88

HS%

35

K/D

1.54

Entry 3/0Multi 4Util 175AWP 4Pistol 6

SeviCH

L102

15/12/4 · 1547 dmg

ADR

70

HS%

40

K/D

1.25

Entry 3/0Multi 2Util 218AWP 3Pistol 3

YamaYan

L101

14/14/3 · 1540 dmg

ADR

70

HS%

29

K/D

1.00

Entry 1/0Multi 1Util 65AWP 7Pistol 5

jet-

L101

12/16/8 · 1489 dmg

ADR

68

HS%

50

K/D

0.75

Entry 3/0Multi 1Util 73AWP 1Pistol 2

Marro's team

3 · 6

pierson

L102

19/15/4 · 1973 dmg

ADR

90

HS%

74

K/D

1.27

Entry 2/0Multi 2Util 9Pistol 3

Marro

L102

17/17/6 · 1790 dmg

ADR

81

HS%

59

K/D

1.00

Entry 2/0Multi 2Util 47Pistol 2

Juhst

L102

15/17/6 · 1750 dmg

ADR

80

HS%

33

K/D

0.88

Entry 1/0Multi 2Util 158AWP 5Pistol 2
HS % -28%K/D -17%

aydenPEEK

L102

11/20/4 · 1583 dmg

ADR

72

HS%

45

K/D

0.55

Entry 2/0Util 74AWP 1Pistol 1

SecretAgent

L101

8/17/5 · 1010 dmg

ADR

46

HS%

12

K/D

0.47

Util 16AWP 2Pistol 4

Half-by-half

First half

9 · 3

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.