Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Winner · MAZAFAKA_666's team

19

137 kills · 5 players

de_nuke · 58 min

35 rounds · 2026-05-31

Europe 5v5 Queue

tedikkk's team

16

129 kills · 5 players

Top fragger

tedikkk

39 kills

Top impact

tedikkk

107 ADR

Util damage

lBorsuk

238 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MAZAFAKA_666's team

6 · 6 · OT 7

Frejss

L86

35/25/5 · 3353 dmg

ADR

96

HS%

66

K/D

1.40

Entry 6/0Multi 4Util 30Pistol 6

Arachne

L73

28/24/10 · 2824 dmg

ADR

81

HS%

46

K/D

1.17

Entry 3/0Multi 2Util 148AWP 4

MAZAFAKA_666

L86

26/23/12 · 2575 dmg

ADR

74

HS%

65

K/D

1.13

Entry 1/0Multi 1Util 116Pistol 4
K/D -11%ADR -10%HS % +25%

athiel3

L53

25/30/10 · 3133 dmg

ADR

90

HS%

36

K/D

0.83

Entry 6/0Multi 1Util 101AWP 4Pistol 2

lBorsuk

L71

23/28/14 · 2876 dmg

ADR

82

HS%

26

K/D

0.82

Entry 1/0Util 238Pistol 2

tedikkk's team

6 · 6 · OT 4

tedikkk

L88

39/29/11 · 3744 dmg

ADR

107

HS%

49

K/D

1.34

Entry 8/0Multi 4Util 88Pistol 3

Ippoxie

L71

29/26/4 · 2720 dmg

ADR

78

HS%

79

K/D

1.12

Entry 5/0Multi 3Util 154Pistol 2

SaintisS

L74

27/26/7 · 3057 dmg

ADR

87

HS%

56

K/D

1.04

Entry 1/0Multi 1Util 80Pistol 4

_barda

L73

19/28/12 · 2487 dmg

ADR

71

HS%

37

K/D

0.68

Entry 2/0Multi 1Util 51AWP 3Pistol 4

chorticks

L3

15/29/7 · 1947 dmg

ADR

56

HS%

47

K/D

0.52

Entry 2/0Util 230AWP 3Pistol 2

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.