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maxRF's team

16

131 kills · 5 players

de_nuke · 59 min

35 rounds · 2026-05-30

Europe 5v5 Queue

Winner · LimenkaJr's team

19

125 kills · 5 players

Top fragger

maxRF

39 kills

Top impact

maxRF

105 ADR

Util damage

m0nST4Rrr

380 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

maxRF's team

8 · 4 · OT 4

maxRF

L97

39/24/5 · 3661 dmg

ADR

105

HS%

36

K/D

1.62

Entry 8/0Multi 3Util 183AWP 6Pistol 3
HS % -10%K/D +50%ADR +35%

_Nib0r_

L72

27/23/11 · 2805 dmg

ADR

80

HS%

33

K/D

1.17

Entry 1/0Multi 2Util 141AWP 2Pistol 1

m0nST4Rrr

L84

25/27/14 · 3055 dmg

ADR

87

HS%

60

K/D

0.93

Entry 2/0Multi 3Util 380AWP 3Pistol 2
HS % +62%ADR +15%

real_rascal

L81

24/24/8 · 2349 dmg

ADR

67

HS%

42

K/D

1.00

Entry 5/0Multi 2Util 104Pistol 1

mujkara1

L82

16/27/7 · 2127 dmg

ADR

61

HS%

38

K/D

0.59

Entry 2/0Util 153AWP 3Pistol 1

LimenkaJr's team

4 · 8 · OT 7

LimenkaJr

L94

32/29/9 · 3445 dmg

ADR

98

HS%

53

K/D

1.10

Entry 5/0Multi 3Util 109AWP 2Pistol 4

mosbi23

L107

31/27/8 · 3202 dmg

ADR

92

HS%

29

K/D

1.15

Entry 1/0Multi 4Util 78Pistol 2

N1shni

L63

25/30/5 · 2610 dmg

ADR

75

HS%

64

K/D

0.83

Entry 8/0Util 11AWP 2Pistol 2

Shaggyyyy

L82

19/27/11 · 2518 dmg

ADR

72

HS%

37

K/D

0.70

Entry 2/0Multi 1Util 182Pistol 3

dMNk67

L73

18/20/6 · 1600 dmg

ADR

46

HS%

72

K/D

0.90

Entry 1/0Multi 1Util 101Pistol 3

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.