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Winner · _JEYJOY's team

13

71 kills · 5 players

de_dust2 · 24 min

15 rounds · 2026-02-18

Europe 5v5 Queue

_GURU_'s team

2

37 kills · 5 players

Top fragger

Ban_Miirage

17 kills

Top impact

Ban_Miirage

122 ADR

Util damage

Ban_Miirage

272 HP

Weak spots this match

vs lifetime baseline
  • Ban_Miirage

    HS % 29% (avg 47%)

    -38%
  • Z3R029

    HS % 29% (avg 41%)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_JEYJOY's team

10 · 3

Ban_Miirage

L74

17/5/10 · 1834 dmg

ADR

122

HS%

29

K/D

3.40

Entry 1/0Multi 1Util 272AWP 4Pistol 2
HS % -38%K/D +188%ADR +53%

_JEYJOY

L62

14/9/4 · 1591 dmg

ADR

106

HS%

57

K/D

1.56

Entry 1/0Util 50AWP 4

AschramA

L61

14/8/5 · 1244 dmg

ADR

83

HS%

50

K/D

1.75

Entry 1/0Multi 1Util 2Pistol 5

Z3R029

L63

14/8/4 · 1552 dmg

ADR

104

HS%

29

K/D

1.75

Entry 2/0Multi 2Util 154Pistol 1
HS % -29%K/D +70%ADR +36%

-Pepito-

L73

12/7/3 · 1082 dmg

ADR

72

HS%

33

K/D

1.71

Entry 3/0AWP 6Pistol 2

_GURU_'s team

2 · 0

xelax777

L61

11/14/1 · 1291 dmg

ADR

86

HS%

55

K/D

0.79

Entry 1/0Util 16AWP 1

Janczyn

L7

10/14/1 · 914 dmg

ADR

61

HS%

70

K/D

0.71

Entry 5/0Pistol 2

_GURU_

L61

8/13/1 · 1011 dmg

ADR

67

HS%

25

K/D

0.62

Multi 1Util 72AWP 6

Madrzec

L7

4/15/6 · 1052 dmg

ADR

70

HS%

100

K/D

0.27

Entry 1/0Util 71Pistol 2

elBATMAN

L6

4/15/3 · 657 dmg

ADR

44

HS%

75

K/D

0.27

Util 31Pistol 1

Half-by-half

First half

10 · 2

Second half

3 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.