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Winner · 20plus400kampe

13

88 kills · 5 players

de_inferno · 48 min

24 rounds · 2026-05-13

Europe 5v5 Queue

Mikuqt's team

11

90 kills · 5 players

Top fragger

kassb

30 kills

Top impact

kassb

114 ADR

Util damage

jupe666

387 HP

Weak spots this match

vs lifetime baseline
  • kassb

    HS % 40% (avg 51%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

20plus400kampe

7 · 6

AyPee101

L104

23/18/2 · 2311 dmg

ADR

96

HS%

61

K/D

1.28

Entry 4/0Multi 2Util 112Pistol 7

LingLing2016

L103

19/19/8 · 1618 dmg

ADR

67

HS%

42

K/D

1.00

Entry 1/0Multi 3Util 137Pistol 2

ChrisT

L93

17/19/8 · 2141 dmg

ADR

89

HS%

24

K/D

0.89

Entry 3/0Multi 1Util 177AWP 4Pistol 2

King_Warner

L83

15/18/3 · 1575 dmg

ADR

66

HS%

53

K/D

0.83

Entry 4/0Multi 1Util 1Pistol 2

Crossey

L10

14/18/12 · 1843 dmg

ADR

77

HS%

79

K/D

0.78

Entry 2/0Util 153Pistol 4

Mikuqt's team

5 · 6

kassb

L106

30/15/5 · 2735 dmg

ADR

114

HS%

40

K/D

2.00

Entry 2/0Multi 5Util 115Pistol 4
HS % -22%K/D +56%ADR +21%

jupe666

L102

18/16/5 · 1917 dmg

ADR

80

HS%

56

K/D

1.12

Entry 3/0Multi 1Util 387Pistol 4

Herkkupala

L81

16/19/10 · 2003 dmg

ADR

84

HS%

50

K/D

0.84

Entry 2/0Util 358Pistol 5

chae666

L91

15/20/5 · 1665 dmg

ADR

69

HS%

53

K/D

0.75

Entry 2/0Multi 1Util 104Pistol 3

Mikuqt

L81

11/19/7 · 1588 dmg

ADR

66

HS%

91

K/D

0.58

Entry 1/0Multi 1Util 311Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.