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Winner · getmeout's team

13

91 kills · 5 players

de_overpass · 42 min

23 rounds · 2026-05-29

North America 5V5 Queue

StaRRRRRk's team

10

70 kills · 5 players

Top fragger

getmeout

23 kills

Top impact

getmeout

103 ADR

Util damage

SungSuho

208 HP

Weak spots this match

vs lifetime baseline
  • gram

    K/D 0.63 (avg 1.03)

    -39%
  • gram

    ADR 58 (avg 80)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

getmeout's team

6 · 7

getmeout

L102

23/15/8 · 2364 dmg

ADR

103

HS%

70

K/D

1.53

Entry 3/0Multi 2Util 21Pistol 3
K/D +33%HS % +32%

sweeetish

7

19/12/7 · 2104 dmg

ADR

92

HS%

53

K/D

1.58

Entry 1/0Multi 3Util 57

sirnerd

L102

18/17/5 · 2043 dmg

ADR

89

HS%

44

K/D

1.06

Entry 5/0Multi 1Util 12AWP 8Pistol 4
ADR +11%

jptrman

L101

16/13/6 · 1704 dmg

ADR

74

HS%

38

K/D

1.23

Entry 2/0Multi 1Util 126AWP 1Pistol 3

injecte0

L101

15/15/2 · 1510 dmg

ADR

66

HS%

33

K/D

1.00

Util 32Pistol 3

StaRRRRRk's team

6 · 4

1GRMZ

L103

22/16/2 · 1936 dmg

ADR

84

HS%

50

K/D

1.38

Entry 2/0Multi 2Util 81Pistol 3

StaRRRRRk

L101

20/17/7 · 2091 dmg

ADR

91

HS%

50

K/D

1.18

Entry 4/0Multi 3Util 112Pistol 3

gram

L103

12/19/2 · 1323 dmg

ADR

58

HS%

42

K/D

0.63

Entry 2/0Util 194AWP 6Pistol 2
K/D -39%ADR -28%HS % +17%

Piplup88

L91

11/19/7 · 1651 dmg

ADR

72

HS%

27

K/D

0.58

Entry 3/0Multi 1Util 180AWP 1Pistol 2

SungSuho

L102

5/21/8 · 1141 dmg

ADR

50

HS%

80

K/D

0.24

Entry 1/0Util 208Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.