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Winner · ajpekak's team

13

86 kills · 5 players

de_ancient · 41 min

22 rounds · 2026-06-10

Europe 5v5 Queue

Bonnsaii's team

9

68 kills · 5 players

Top fragger

ajpekak

23 kills

Top impact

ajpekak

125 ADR

Util damage

jogurcik02

260 HP

Weak spots this match

vs lifetime baseline
  • Magzyx

    K/D 0.62 (avg 1.21)

    -49%
  • Magzyx

    ADR 60 (avg 80)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ajpekak's team

6 · 7

ajpekak

L105

23/15/6 · 2740 dmg

ADR

125

HS%

61

K/D

1.53

Entry 6/0Multi 2Util 145Pistol 1

jogurcik02

L102

19/11/6 · 2227 dmg

ADR

101

HS%

42

K/D

1.73

Entry 1/0Util 260Pistol 2

Underu

L103

18/17/11 · 1723 dmg

ADR

78

HS%

56

K/D

1.06

Entry 1/0Multi 2Util 44Pistol 2

zipmann

L102

14/14/3 · 1324 dmg

ADR

60

HS%

71

K/D

1.00

Entry 2/0Multi 1Util 29Pistol 3

Matiz_3

L101

12/16/4 · 1457 dmg

ADR

66

HS%

17

K/D

0.75

Entry 2/0Util 226Pistol 1

Bonnsaii's team

6 · 3

lukee91

L104

20/16/7 · 1937 dmg

ADR

88

HS%

50

K/D

1.25

Entry 2/0Multi 2Util 199Pistol 8

Bonnsaii

L102

18/20/4 · 2035 dmg

ADR

93

HS%

50

K/D

0.90

Entry 3/0Multi 2Util 108Pistol 2

Magzyx

L10

10/16/5 · 1329 dmg

ADR

60

HS%

40

K/D

0.62

Entry 2/0Util 112
K/D -49%ADR -25%

svaston9

L102

10/8/2 · 1235 dmg

ADR

56

HS%

70

K/D

1.25

Entry 3/0Multi 1Util 130Pistol 2

Curcubeu

1

10/17/2 · 1139 dmg

ADR

52

HS%

70

K/D

0.59

Multi 1Util 21Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.