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Barmeshka's team

0

82 kills · 5 players

de_mirage · 38 min

1 rounds · 2023-10-24

COMPETITIVE 5v5

Winner · modesunder's team

1

93 kills · 5 players

Top fragger

dashadosh1k

21 kills

Top impact

Bea5t--

0 ADR

Util damage

Bea5t--

0 HP

Weak spots this match

vs lifetime baseline
  • Bea5t--

    ADR 0 (avg 81)

    -100%
  • MrFresher

    ADR 0 (avg 76)

    -100%
  • Barmeshka

    ADR 0 (avg 67)

    -100%
  • Okluckyy

    ADR 0 (avg 81)

    -100%
  • dapo3batmne

    ADR 0 (avg 79)

    -100%
  • iwaspanic

    ADR 0 (avg 92)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Barmeshka's team

5 · 5

Bea5t--

L71

20/21/5 · 0 dmg

ADR

0

HS%

40

K/D

0.95

Multi 1
ADR -100%HS % -15%

MrFresher

L83

17/17/2 · 0 dmg

ADR

0

HS%

41

K/D

1.00

Multi 1
ADR -100%

Barmeshka

L73

16/20/8 · 0 dmg

ADR

0

HS%

62

K/D

0.80

Multi 1
ADR -100%K/D -33%

Okluckyy

L71

15/17/4 · 0 dmg

ADR

0

HS%

33

K/D

0.88

Multi 1
ADR -100%HS % -30%

dapo3batmne

L62

14/19/3 · 0 dmg

ADR

0

HS%

43

K/D

0.74

Multi 2
ADR -100%K/D -37%

modesunder's team

7 · 6

dashadosh1k

L76

21/16/8 · 0 dmg

ADR

0

HS%

67

K/D

1.31

Multi 2

modesunder

L73

19/11/4 · 0 dmg

ADR

0

HS%

47

K/D

1.73

Multi 1

ULY4LYA

L72

19/19/7 · 0 dmg

ADR

0

HS%

58

K/D

1.00

Multi 2

iwaspanic

L61

19/20/6 · 0 dmg

ADR

0

HS%

84

K/D

0.95

Multi 1
ADR -100%K/D -24%HS % +47%

broketalent

L71

15/19/8 · 0 dmg

ADR

0

HS%

67

K/D

0.79

Multi 2
ADR -100%K/D -29%HS % +22%

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.