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dislaxxx's team

10

75 kills · 5 players

de_nuke · 40 min

23 rounds · 2026-05-03

Europe 5v5 Queue

Winner · ROCKY7's team

13

85 kills · 5 players

Top fragger

dislaxxx

25 kills

Top impact

dislaxxx

111 ADR

Util damage

Skypi420

180 HP

Weak spots this match

vs lifetime baseline
  • januszdon

    K/D 0.74 (avg 1.37)

    -46%
  • januszdon

    ADR 76 (avg 91)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dislaxxx's team

4 · 6

dislaxxx

L85

25/18/6 · 2558 dmg

ADR

111

HS%

52

K/D

1.39

Entry 5/0Multi 2AWP 3Pistol 6

W3rt3Zz

L63

21/18/2 · 2198 dmg

ADR

96

HS%

29

K/D

1.17

Entry 2/0Multi 3Util 14Pistol 3

AKDEAD5

L51

15/18/5 · 1575 dmg

ADR

69

HS%

47

K/D

0.83

Entry 4/0Multi 1Util 38AWP 2Pistol 1

januszdon

1

14/19/7 · 1756 dmg

ADR

76

HS%

50

K/D

0.74

Entry 3/0Multi 1Util 76AWP 2Pistol 3
K/D -46%ADR -16%

_zomer

L4

0/4/0 · 98 dmg

ADR

4

HS%

0

K/D

0.00

ROCKY7's team

8 · 5

Pir4tiix

3

23/14/3 · 2009 dmg

ADR

87

HS%

39

K/D

1.64

Entry 2/0Multi 2Util 154AWP 8Pistol 4

Skypi420

L65

22/16/8 · 2433 dmg

ADR

106

HS%

64

K/D

1.38

Entry 4/0Multi 3Util 180AWP 3Pistol 4

-Deadpool__

L72

14/20/6 · 1786 dmg

ADR

78

HS%

36

K/D

0.70

Entry 1/0Util 14AWP 3Pistol 1

mantradeli

1

14/16/8 · 1734 dmg

ADR

75

HS%

29

K/D

0.88

Util 36AWP 1Pistol 1

ROCKY7

2

12/15/7 · 1406 dmg

ADR

61

HS%

17

K/D

0.80

Entry 2/0Multi 1AWP 6Pistol 1

Half-by-half

First half

4 · 8

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.