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restmeister's team

11

81 kills · 5 players

de_dust2 · 39 min

24 rounds · 2026-06-04

Europe 5v5 Queue

Winner · REAAAA999's team

13

97 kills · 5 players

Top fragger

IEzZzZ

26 kills

Top impact

R4vien

115 ADR

Util damage

R4vien

383 HP

Weak spots this match

vs lifetime baseline
  • restmeister

    K/D 0.90 (avg 1.37)

    -34%
  • restmeister

    ADR 74 (avg 88)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

restmeister's team

6 · 5

IEzZzZ

L74

26/19/6 · 2562 dmg

ADR

107

HS%

50

K/D

1.37

Entry 5/0Multi 3Util 171AWP 7Pistol 4

restmeister

L83

18/20/6 · 1770 dmg

ADR

74

HS%

67

K/D

0.90

Entry 4/0Multi 2Util 115AWP 3Pistol 3
K/D -34%ADR -16%HS % +34%

Feluuuuu

L41

16/19/6 · 1883 dmg

ADR

79

HS%

44

K/D

0.84

Entry 2/0Multi 1Pistol 1

aloneside

L31

14/22/5 · 1415 dmg

ADR

59

HS%

50

K/D

0.64

Entry 2/0Util 146AWP 1

Borijona

L52

7/17/9 · 1392 dmg

ADR

58

HS%

57

K/D

0.41

Util 47Pistol 3

REAAAA999's team

6 · 7

EnFZ_

L72

24/16/8 · 2513 dmg

ADR

105

HS%

71

K/D

1.50

Entry 3/0Multi 2Util 85Pistol 4

kTceT

L64

22/14/6 · 1952 dmg

ADR

81

HS%

36

K/D

1.57

Entry 2/0Multi 3Util 170Pistol 3

R4vien

L63

20/17/15 · 2749 dmg

ADR

115

HS%

65

K/D

1.18

Multi 2Util 383AWP 1Pistol 1

REAAAA999

L82

19/17/4 · 1864 dmg

ADR

78

HS%

42

K/D

1.12

Entry 4/0Multi 2Util 79AWP 11Pistol 2

Igris1310

L52

12/17/4 · 1456 dmg

ADR

61

HS%

58

K/D

0.71

Entry 2/0Multi 1Util 173Pistol 4

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.