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Winner · FMP9's team

13

78 kills · 5 players

de_inferno · 30 min

18 rounds · 2026-06-01

South America 5V5 Queue

N3BLIN4's team

5

51 kills · 5 players

Top fragger

TSL_-_

19 kills

Top impact

TSL_-_

106 ADR

Util damage

FMP9

222 HP

Weak spots this match

vs lifetime baseline
  • eRRebsb

    K/D 0.47 (avg 0.98)

    -52%
  • eRRebsb

    ADR 55 (avg 82)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FMP9's team

8 · 5

TSL_-_

L82

19/12/4 · 1900 dmg

ADR

106

HS%

21

K/D

1.58

Entry 3/0Multi 2Util 177AWP 7Pistol 1

alchxZ

L84

16/8/7 · 1900 dmg

ADR

106

HS%

62

K/D

2.00

Util 114Pistol 4

FMP9

L52

16/11/3 · 1347 dmg

ADR

75

HS%

31

K/D

1.45

Entry 4/0Multi 1Util 222AWP 1Pistol 4

Galoucura

L42

15/11/5 · 1797 dmg

ADR

100

HS%

67

K/D

1.36

Entry 3/0Util 148Pistol 2

p4blo999

3

12/11/4 · 1332 dmg

ADR

74

HS%

42

K/D

1.09

Entry 2/0Multi 1Util 74Pistol 1

N3BLIN4's team

4 · 1

HidekiAkioka

L71

19/15/1 · 1794 dmg

ADR

100

HS%

32

K/D

1.27

Entry 3/0Multi 1AWP 1Pistol 3

N3BLIN4

L82

15/15/1 · 1545 dmg

ADR

86

HS%

40

K/D

1.00

Entry 2/0Multi 2Util 69AWP 2Pistol 2

PKGustavo

2

9/16/2 · 1257 dmg

ADR

70

HS%

67

K/D

0.56

Util 7AWP 2Pistol 3

eRRebsb

L7

7/15/3 · 996 dmg

ADR

55

HS%

57

K/D

0.47

Entry 1/0Util 130Pistol 1
K/D -52%ADR -32%HS % +16%

Pica_de-mel

L4

1/18/2 · 364 dmg

ADR

20

HS%

100

K/D

0.06

Util 17Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.