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Winner · slipkn00t's team

13

89 kills · 5 players

de_ancient · 39 min

24 rounds · 2026-04-18

Europe 5v5 Queue

XeV0Nss's team

11

88 kills · 5 players

Top fragger

Mekkiii

26 kills

Top impact

Mekkiii

113 ADR

Util damage

hawler333

396 HP

Weak spots this match

vs lifetime baseline
  • Mekkiii

    HS % 42% (avg 53%)

    -21%
  • Chekia

    K/D 0.75 (avg 0.90)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

slipkn00t's team

5 · 8

Mekkiii

L83

26/17/5 · 2700 dmg

ADR

113

HS%

42

K/D

1.53

Entry 7/0Multi 2Util 90AWP 6Pistol 4
HS % -21%K/D +34%ADR +34%

slipkn00t

L73

22/16/6 · 2322 dmg

ADR

97

HS%

41

K/D

1.38

Entry 2/0Multi 3Util 77AWP 2Pistol 4

endrix-

L75

19/17/4 · 1986 dmg

ADR

83

HS%

84

K/D

1.12

Entry 3/0Multi 1Util 131Pistol 7

Chekia

L52

15/20/5 · 1600 dmg

ADR

67

HS%

47

K/D

0.75

Entry 1/0Multi 1Util 104Pistol 4
K/D -17%ADR -9%HS % +15%

Gashi_Eriad

L2

7/18/3 · 886 dmg

ADR

37

HS%

14

K/D

0.39

Util 49AWP 2Pistol 1

XeV0Nss's team

7 · 4

SoLLoM8

L73

22/16/6 · 2124 dmg

ADR

89

HS%

59

K/D

1.38

Entry 2/0Multi 2Util 360AWP 3Pistol 3

LikeStars

L94

19/18/4 · 2047 dmg

ADR

85

HS%

53

K/D

1.06

Entry 1/0Multi 1Util 17Pistol 1

XeV0Nss

L62

17/17/6 · 2116 dmg

ADR

88

HS%

35

K/D

1.00

Entry 1/0Multi 1Util 145AWP 1

NKX2

L21

15/20/6 · 2090 dmg

ADR

87

HS%

47

K/D

0.75

Entry 4/0Multi 1Util 140Pistol 5

hawler333

L41

15/18/8 · 1456 dmg

ADR

61

HS%

40

K/D

0.83

Entry 3/0Util 396AWP 5Pistol 3

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.