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Winner · FiFFiMeister's team

13

75 kills · 5 players

de_dust2 · 33 min

17 rounds · 2026-06-13

Europe 5v5 Queue

SKZ_FURIA's team

4

45 kills · 5 players

Top fragger

Gawgi

21 kills

Top impact

SKZ_FURIA

101 ADR

Util damage

ten_Hubi

248 HP

Weak spots this match

vs lifetime baseline
  • Tokerau

    K/D 0.62 (avg 0.97)

    -36%
  • Tokerau

    ADR 44 (avg 68)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FiFFiMeister's team

10 · 3

Gawgi

L84

21/7/2 · 1593 dmg

ADR

94

HS%

43

K/D

3.00

Entry 2/0Multi 1Util 193Pistol 3

False_cs

L92

19/10/5 · 1689 dmg

ADR

99

HS%

42

K/D

1.90

Entry 4/0Multi 2Util 94Pistol 4

ten_Hubi

L82

14/8/10 · 1551 dmg

ADR

91

HS%

43

K/D

1.75

Entry 1/0Multi 1Util 248Pistol 1

XxCZAJAxX

L63

12/10/8 · 1485 dmg

ADR

87

HS%

17

K/D

1.20

Entry 2/0Util 131AWP 5

FiFFiMeister

L92

9/10/13 · 1534 dmg

ADR

90

HS%

67

K/D

0.90

Entry 2/0Util 124AWP 1Pistol 1

SKZ_FURIA's team

2 · 2

SKZ_FURIA

L101

14/15/4 · 1722 dmg

ADR

101

HS%

57

K/D

0.93

Entry 3/0Multi 1Util 1AWP 1Pistol 5

Maciejj

L101

9/15/3 · 1149 dmg

ADR

68

HS%

44

K/D

0.60

Entry 1/0Util 7AWP 1Pistol 2

Bobbito

L6

8/15/4 · 1010 dmg

ADR

59

HS%

50

K/D

0.53

Util 59Pistol 2

Tokerau

L61

8/13/4 · 751 dmg

ADR

44

HS%

75

K/D

0.62

Util 32AWP 1Pistol 1
K/D -36%ADR -35%HS % +63%

Pawjal

L51

6/17/4 · 767 dmg

ADR

45

HS%

67

K/D

0.35

Entry 2/0Pistol 3

Half-by-half

First half

10 · 2

Second half

3 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.