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Winner · ReworQ's team

13

73 kills · 5 players

de_cache · 27 min

16 rounds · 2026-06-01

Europe 5v5 Queue

Frood's team

3

44 kills · 5 players

Top fragger

LonCheeKing

17 kills

Top impact

LonCheeKing

109 ADR

Util damage

Kacpros96

212 HP

Weak spots this match

vs lifetime baseline
  • Kacpros96

    HS % 9% (avg 48%)

    -81%
  • Piochee

    HS % 33% (avg 61%)

    -46%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ReworQ's team

10 · 3

LonCheeKing

L65

17/8/7 · 1742 dmg

ADR

109

HS%

53

K/D

2.12

Entry 1/0Multi 2Util 206Pistol 5

Sylwek_Czuj

L7

17/7/5 · 1334 dmg

ADR

83

HS%

29

K/D

2.43

Entry 2/0Multi 1Util 177

ReworQ

L74

16/8/4 · 1505 dmg

ADR

94

HS%

62

K/D

2.00

Entry 3/0Multi 1Util 128Pistol 2

Piochee

L82

12/11/8 · 1351 dmg

ADR

84

HS%

33

K/D

1.09

Entry 5/0Multi 1Util 127AWP 3Pistol 1
HS % -46%K/D -11%

Kacpros96

L72

11/10/11 · 1618 dmg

ADR

101

HS%

9

K/D

1.10

Entry 1/0Multi 2Util 212AWP 2Pistol 1
HS % -81%ADR +27%

Frood's team

2 · 1

OprahsVag

L71

12/14/1 · 1272 dmg

ADR

80

HS%

33

K/D

0.86

Util 32Pistol 2

ObiKing

L71

11/14/1 · 1235 dmg

ADR

77

HS%

45

K/D

0.79

Entry 1/0Multi 1Util 58Pistol 1

Frood

L61

8/15/0 · 949 dmg

ADR

59

HS%

50

K/D

0.53

Entry 2/0Util 64AWP 1

JullienKing

L6

7/14/3 · 1093 dmg

ADR

68

HS%

57

K/D

0.50

Entry 1/0Pistol 2

Mijardina

L7

6/16/4 · 898 dmg

ADR

56

HS%

67

K/D

0.38

Pistol 3

Half-by-half

First half

10 · 2

Second half

3 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.