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G-L0CK's team

0

65 kills · 5 players

de_inferno · 39 min

1 rounds · 2024-07-18

COMPETITIVE 5v5

Winner · WelsbyW's team

1

85 kills · 5 players

Top fragger

BER1SHOO

21 kills

Top impact

ENKYZ02

105 ADR

Util damage

ENKYZ02

295 HP

Weak spots this match

vs lifetime baseline
  • fr0st1-

    K/D 0.63 (avg 0.93)

    -32%
  • fr0st1-

    ADR 59 (avg 76)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

G-L0CK's team

2 · 7

BER1SHOO

L61

21/16/2 · 2296 dmg

ADR

104

HS%

38

K/D

1.31

Entry 6/0Util 99AWP 11Pistol 7

Tinginiuhas

L44

14/15/2 · 1604 dmg

ADR

73

HS%

57

K/D

0.93

Util 14Pistol 2
HS % +27%

rroooN

L43

13/17/4 · 1538 dmg

ADR

70

HS%

54

K/D

0.76

Entry 1/0Multi 2Util 125AWP 1Pistol 1
K/D -15%

fr0st1-

L21

12/19/2 · 1296 dmg

ADR

59

HS%

42

K/D

0.63

Entry 2/0Multi 1Util 14Pistol 1
K/D -32%ADR -22%

G-L0CK

L3

5/19/5 · 798 dmg

ADR

36

HS%

80

K/D

0.26

Entry 1/0Util 120Pistol 1

WelsbyW's team

10 · 3

WelsbyW

L35

19/11/1 · 1716 dmg

ADR

78

HS%

47

K/D

1.73

Multi 3Util 35Pistol 1
ADR -8%K/D +45%HS % +24%

ENKYZ02

L43

18/16/8 · 2307 dmg

ADR

105

HS%

50

K/D

1.12

Entry 5/0Multi 1Util 295Pistol 4

_OgJorgos_

L53

18/11/4 · 1866 dmg

ADR

85

HS%

67

K/D

1.64

Entry 1/0Multi 2Util 223Pistol 1

oxyxoxo

L31

17/16/4 · 1649 dmg

ADR

75

HS%

59

K/D

1.06

Entry 4/0Util 18AWP 2Pistol 4

RVNC

L31

13/11/5 · 1609 dmg

ADR

73

HS%

46

K/D

1.18

Entry 2/0Util 151AWP 3Pistol 4

Half-by-half

First half

2 · 10

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.