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21cc_'s team

11

88 kills · 5 players

de_mirage · 39 min

24 rounds · 2026-06-02

Oceania 5v5 Queue

Winner · Oyabun-'s team

13

92 kills · 5 players

Top fragger

Oyabun-

26 kills

Top impact

Oyabun-

112 ADR

Util damage

Bradinky

213 HP

Weak spots this match

vs lifetime baseline
  • r0bzke

    K/D 0.47 (avg 1.12)

    -58%
  • LeviAkeman

    HS % 25% (avg 51%)

    -51%
  • r0bzke

    ADR 41 (avg 74)

    -44%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

21cc_'s team

3 · 8

21cc_

L83

20/19/4 · 2283 dmg

ADR

95

HS%

70

K/D

1.05

Entry 6/0Multi 2Util 15AWP 1Pistol 1

LeviAkeman

L82

20/17/3 · 2052 dmg

ADR

86

HS%

25

K/D

1.18

Entry 2/0Multi 2Util 34AWP 7Pistol 3
HS % -51%K/D -13%

atek_

L94

18/18/3 · 1836 dmg

ADR

77

HS%

44

K/D

1.00

Entry 1/0Multi 2Util 1AWP 7Pistol 4

PurpleCoke_

L82

18/19/5 · 1906 dmg

ADR

79

HS%

33

K/D

0.95

Entry 2/0Multi 1Util 62AWP 1Pistol 1

CRE8

L8

12/19/4 · 1271 dmg

ADR

53

HS%

58

K/D

0.63

Util 7AWP 1Pistol 3

Oyabun-'s team

9 · 4

Oyabun-

L104

26/17/3 · 2677 dmg

ADR

112

HS%

31

K/D

1.53

Entry 4/0Multi 2Util 39AWP 7Pistol 4

BenitoThaG

L84

22/21/6 · 2305 dmg

ADR

96

HS%

32

K/D

1.05

Entry 4/0Multi 3AWP 4Pistol 3

fuschu

L93

21/15/4 · 2198 dmg

ADR

92

HS%

48

K/D

1.40

Entry 3/0Multi 2Util 47AWP 3Pistol 8

Bradinky

L41

16/20/6 · 1685 dmg

ADR

70

HS%

56

K/D

0.80

Entry 1/0Multi 1Util 213Pistol 1

r0bzke

L91

7/15/5 · 986 dmg

ADR

41

HS%

43

K/D

0.47

Entry 1/0Util 124Pistol 1
K/D -58%ADR -44%

Half-by-half

First half

3 · 9

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.