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Winner · primithief's team

13

80 kills · 5 players

de_mirage · 34 min

19 rounds · 2026-06-02

Europe 5v5 Queue

0_DrOn_0's team

6

58 kills · 5 players

Top fragger

g0d922

24 kills

Top impact

g0d922

133 ADR

Util damage

g0d922

166 HP

Weak spots this match

vs lifetime baseline
  • negrean

    HS % 36% (avg 51%)

    -29%
  • negrean

    ADR 68 (avg 82)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

primithief's team

8 · 5

g0d922

5

24/10/8 · 2523 dmg

ADR

133

HS%

46

K/D

2.40

Entry 4/0Multi 3Util 166AWP 9Pistol 2

f1xven

L83

19/12/2 · 1931 dmg

ADR

102

HS%

63

K/D

1.58

Entry 1/0Util 56AWP 2Pistol 6

IchiGOAT228

L83

17/10/5 · 1386 dmg

ADR

73

HS%

29

K/D

1.70

Multi 2Util 163Pistol 1

negrean

L8

11/10/4 · 1297 dmg

ADR

68

HS%

36

K/D

1.10

Entry 1/0Util 67Pistol 4
HS % -29%ADR -17%

primithief

L82

9/16/9 · 1450 dmg

ADR

76

HS%

67

K/D

0.56

Entry 2/0Util 145AWP 3Pistol 1

0_DrOn_0's team

4 · 2

0_DrOn_0

L82

15/17/5 · 1711 dmg

ADR

90

HS%

60

K/D

0.88

Entry 3/0Multi 1Util 35Pistol 4

daizn12

L82

15/14/4 · 1443 dmg

ADR

76

HS%

53

K/D

1.07

Entry 3/0Multi 1Util 115AWP 2Pistol 3

Adamm7

L81

13/16/3 · 1565 dmg

ADR

82

HS%

62

K/D

0.81

Entry 1/0Util 50Pistol 3

Isus420

L8

9/16/3 · 1143 dmg

ADR

60

HS%

67

K/D

0.56

Entry 2/0Util 29Pistol 4

idreoooo22

L71

6/17/2 · 833 dmg

ADR

44

HS%

50

K/D

0.35

Entry 2/0Util 52Pistol 4

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.