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LTYH3's team

7

70 kills · 5 players

de_nuke · 33 min

20 rounds · 2026-05-28

Europe 5v5 Queue

Winner · aartii's team

13

75 kills · 5 players

Top fragger

aartii

24 kills

Top impact

aartii

115 ADR

Util damage

frnz--

170 HP

Weak spots this match

vs lifetime baseline
  • M_G

    K/D 0.59 (avg 0.94)

    -37%
  • luha-

    K/D 0.81 (avg 1.06)

    -24%
  • M_G

    ADR 62 (avg 77)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

LTYH3's team

4 · 3

LTYH3

L63

23/17/0 · 2129 dmg

ADR

106

HS%

65

K/D

1.35

Entry 4/0Multi 4Util 66AWP 1Pistol 5

Melquisedek

L61

17/13/7 · 1908 dmg

ADR

95

HS%

47

K/D

1.31

Entry 2/0Multi 1Util 51Pistol 2

7zz_

L51

15/15/5 · 1534 dmg

ADR

77

HS%

40

K/D

1.00

Util 168AWP 1Pistol 4

RT_MAGNAFLOW

L52

9/16/4 · 1122 dmg

ADR

56

HS%

44

K/D

0.56

Entry 4/0Multi 1Util 32Pistol 1

frnz--

L5

6/15/6 · 1106 dmg

ADR

55

HS%

67

K/D

0.40

Entry 1/0Util 170Pistol 1

aartii's team

8 · 5

aartii

L75

24/11/3 · 2292 dmg

ADR

115

HS%

29

K/D

2.18

Entry 3/0Multi 3Util 91Pistol 2

KrevetkaPeek

L62

14/15/3 · 1665 dmg

ADR

83

HS%

57

K/D

0.93

Entry 2/0Multi 1AWP 2Pistol 3

LoVaBe

L53

14/12/6 · 1525 dmg

ADR

76

HS%

43

K/D

1.17

Entry 2/0Util 44AWP 7

luha-

L62

13/16/2 · 1392 dmg

ADR

70

HS%

54

K/D

0.81

Multi 1Util 11Pistol 3
K/D -24%ADR -13%

M_G

L51

10/17/9 · 1249 dmg

ADR

62

HS%

40

K/D

0.59

Entry 2/0Multi 1Util 30Pistol 2
K/D -37%ADR -19%

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.