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shakerb0b's team

7

68 kills · 5 players

de_ancient · 33 min

20 rounds · 2026-05-14

Europe 5v5 Queue

Winner · geo2k's team

13

72 kills · 5 players

Top fragger

-bnox

21 kills

Top impact

-bnox

106 ADR

Util damage

rizzy

218 HP

Weak spots this match

vs lifetime baseline
  • geo2k

    HS % 33% (avg 55%)

    -40%
  • geo2k

    K/D 0.80 (avg 1.18)

    -32%
  • geo2k

    ADR 76 (avg 91)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

shakerb0b's team

4 · 3

sokol666

L102

19/16/2 · 1904 dmg

ADR

95

HS%

74

K/D

1.19

Entry 3/0Multi 1Util 83Pistol 4
HS % +28%ADR +13%

shakerb0b

L101

16/14/3 · 1727 dmg

ADR

86

HS%

56

K/D

1.14

Entry 2/0Multi 2Util 36AWP 6Pistol 4

_Libraa

L102

15/14/5 · 1818 dmg

ADR

91

HS%

53

K/D

1.07

Entry 2/0Multi 2Util 130Pistol 1

Destro_YD

L101

12/15/4 · 1317 dmg

ADR

66

HS%

58

K/D

0.80

Entry 5/0Multi 1Util 55Pistol 3

Lucky--

L101

6/13/3 · 825 dmg

ADR

41

HS%

83

K/D

0.46

Multi 1Util 44Pistol 5

geo2k's team

8 · 5

-bnox

L105

21/14/4 · 2121 dmg

ADR

106

HS%

62

K/D

1.50

Entry 2/0Multi 1Util 92Pistol 1

TSUB4SA-

L102

14/14/8 · 1550 dmg

ADR

78

HS%

50

K/D

1.00

Entry 2/0Multi 1Util 127AWP 1

rizzy

L103

14/14/7 · 1812 dmg

ADR

91

HS%

57

K/D

1.00

Entry 1/0Multi 1Util 218Pistol 2

geo2k

L102

12/15/9 · 1515 dmg

ADR

76

HS%

33

K/D

0.80

Entry 3/0Multi 1Util 146Pistol 3
HS % -40%K/D -32%

JaydeBEAST

L101

11/11/2 · 899 dmg

ADR

45

HS%

27

K/D

1.00

Util 55AWP 4Pistol 1

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.