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teressj's team

7

55 kills · 5 players

de_mirage · 34 min

20 rounds · 2026-05-15

South America 5V5 Queue

Winner · Debrys's team

13

81 kills · 5 players

Top fragger

ShogosX

20 kills

Top impact

m0XAk

101 ADR

Util damage

Debrys

390 HP

Weak spots this match

vs lifetime baseline
  • FrancoSca

    HS % 16% (avg 43%)

    -63%
  • saborid0

    HS % 33% (avg 44%)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

teressj's team

7 · 0

teressj

L51

16/18/4 · 1763 dmg

ADR

88

HS%

88

K/D

0.89

Entry 3/0Multi 1Util 27Pistol 5

saborid0

L83

15/15/2 · 1738 dmg

ADR

87

HS%

33

K/D

1.00

Entry 3/0Util 78AWP 10Pistol 4
HS % -25%K/D -12%

ChipCharliee

L11

10/15/4 · 1190 dmg

ADR

60

HS%

30

K/D

0.67

Util 84Pistol 1

HoKe-_-

L61

9/17/2 · 1044 dmg

ADR

52

HS%

22

K/D

0.53

Multi 1Util 118AWP 1Pistol 1

roy144

L41

5/16/3 · 661 dmg

ADR

33

HS%

40

K/D

0.31

Util 55

Debrys's team

5 · 8

ShogosX

L43

20/11/3 · 1673 dmg

ADR

84

HS%

70

K/D

1.82

Entry 2/0Multi 1AWP 1Pistol 4

FrancoSca

L54

19/10/2 · 1694 dmg

ADR

85

HS%

16

K/D

1.90

Entry 3/0Multi 2Util 99AWP 9Pistol 3
HS % -63%K/D +79%ADR +13%

m0XAk

L62

17/10/6 · 2028 dmg

ADR

101

HS%

65

K/D

1.70

Entry 4/0Multi 1Util 219Pistol 5

Debrys

L31

13/13/4 · 1625 dmg

ADR

81

HS%

69

K/D

1.00

Entry 3/0Util 390Pistol 4

Saditzin

L43

12/13/6 · 1613 dmg

ADR

81

HS%

67

K/D

0.92

Entry 2/0Util 186

Half-by-half

First half

7 · 5

Second half

0 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.